anxiety/scripts/main.js

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2.6 KiB
JavaScript
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// Load assets
Loader.addScenes([
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//"scenes/PROMO.md",
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"scenes/intro.md",
"scenes/act1.md",
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"scenes/intermission.md",
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"scenes/act2.md",
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"scenes/act3.md",
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"scenes/act4.md",
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"scenes/credits.md"
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]);
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Loader.load(function(progress){
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$("#loading_bar_bg").style.height = (progress*50)+"px";
}).then(function(){
$("#loading").setAttribute("loaded","yes");
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$("#loading").onclick = function(){
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sfx("pop");
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publish('START_GAME');
};
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Game.init();
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});
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subscribe("START_GAME", function(){
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$("#loading").style.display = "none";
Game.start();
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// Intro
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Game.goto("intro");
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//Game.TEXT_SPEED = 5;
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// Act 2
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//_ = {"CHAPTER":2,"attack_harm_ch1":2,"attack_alone_ch1":2,"attack_bad_ch1":2,"parasite":true,"partyinvite":"no","badnews":true,"factcheck":true,"hookuphole":true,"act1g":"go","act1_ending":"flight","INTERMISSION_STAGE":1,"attack_harm_ch2":0,"attack_alone_ch2":0,"attack_bad_ch2":0}
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//Game.goto("act2");
// Act 3
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//_ = {"CHAPTER":3,"attack_harm_ch1":2,"attack_alone_ch1":2,"attack_bad_ch1":2,"parasite":true,"partyinvite":"no","badnews":true,"factcheck":true,"hookuphole":true,"act1g":"go","act1_ending":"fight","INTERMISSION_STAGE":2,"attack_harm_ch2":1,"attack_alone_ch2":0,"attack_bad_ch2":5,"a2_first_danger":"meaning","a2_attack_1":"bad","a2_first_choice":"different","a2_second_danger":"hitler","a2_attack_2":"bad","a2_hoodie_callback":"Hitler","a2_attack_3":"bad","SPECIAL_ATTACK":"bad","a2_ending":"fight"};
//Game.goto("act3");
// Act 4
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//_ = {"CHAPTER":4,"attack_harm_ch1":2,"attack_alone_ch1":2,"attack_bad_ch1":2,"parasite":true,"partyinvite":"no","badnews":true,"factcheck":true,"hookuphole":true,"act1g":"go","act1_ending":"fight","INTERMISSION_STAGE":2,"attack_harm_ch2":1,"attack_alone_ch2":0,"attack_bad_ch2":5,"a2_first_danger":"meaning","a2_attack_1":"bad","a2_first_choice":"different","a2_second_danger":"hitler","a2_attack_2":"bad","a2_hoodie_callback":"Hitler","a2_attack_3":"bad","SPECIAL_ATTACK":"alone","a2_ending":"fight","act3_bb_body":4,"a3_ending":"jump","INJURED":true,"attack_harm_total":3,"attack_alone_total":2,"attack_bad_total":7,"TOP_FEAR":"bad"}
//Game.goto("act4");
// Credits
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//Game.goto("credits");
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});
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subscribe("SAVE_GAME", function(nextChapter){
var json = JSON.stringify(_);
window.localStorage.setItem("continueChapter", nextChapter); // to Continue
window.localStorage.setItem(nextChapter, json); // for chapter select
});
subscribe("LOAD_GAME", function(fromNextChapter){
_ = JSON.parse(window.localStorage.getItem(fromNextChapter)); // LOAD IT!
});
// TODO: also save Sound options???
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window._SAVE = function(){
copy(JSON.stringify(_));
};