and special attacks
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@ -92,11 +92,17 @@ music('battle', {volume:0.5});
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bb({body:"special_a"});
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bb({body:"special_a"});
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```
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```
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[🗡](#act2h_attack) `_.SPECIAL_ATTACK="harm"; Game.OVERRIDE_CHOICE_LINE=true`
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`Game.OVERRIDE_CHOICE_SPEAKER = "fear_harm"`
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[💔](#act2h_attack) `_.SPECIAL_ATTACK="alone"; Game.OVERRIDE_CHOICE_LINE=true`
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[](#act2h_attack) `_.SPECIAL_ATTACK="harm"; Game.OVERRIDE_CHOICE_LINE=true`
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[👿](#act2h_attack) `_.SPECIAL_ATTACK="bad"; Game.OVERRIDE_CHOICE_LINE=true`
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`Game.OVERRIDE_CHOICE_SPEAKER = "fear_alone"`
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[](#act2h_attack) `_.SPECIAL_ATTACK="alone"; Game.OVERRIDE_CHOICE_LINE=true`
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`Game.OVERRIDE_CHOICE_SPEAKER = "fear_bad"`
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[](#act2h_attack) `_.SPECIAL_ATTACK="bad"; Game.OVERRIDE_CHOICE_LINE=true`
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# act2h_attack
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# act2h_attack
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@ -323,6 +323,15 @@ Game.executeText = function(line){
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var speaker = line.match(regex)[1].trim();
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var speaker = line.match(regex)[1].trim();
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var dialogue = line.match(regex)[2].trim();
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var dialogue = line.match(regex)[2].trim();
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// IF IT'S A SPECIAL ATTACK, SKIP ALL THIS SHIT
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if(speaker=="fear_harm" || speaker=="fear_alone" || speaker=="fear_bad"){
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Game.setTimeout(function(){
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publish("hide_click_to_advance");
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resolve(); // DONE WITH IT.
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}, Game.TEXT_SPEED*7);
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return;
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}
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// Add the bubble, with animation
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// Add the bubble, with animation
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var div = document.createElement("div");
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var div = document.createElement("div");
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Game.wordsDOM.appendChild(div);
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Game.wordsDOM.appendChild(div);
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@ -953,6 +953,28 @@ DIALOGUEZ
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#game_choices > div[speaker=h2]:hover{
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#game_choices > div[speaker=h2]:hover{
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color: #888;
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color: #888;
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}
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}
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#game_choices > div[speaker=fear_harm], #game_choices > div[speaker=fear_alone], #game_choices > div[speaker=fear_bad]{
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background-size: 100%;
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width:100px; height:100px;
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padding: 0;
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position: absolute;
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margin-top: 25px;
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}
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#game_choices > div[speaker=fear_harm]{
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background-image: url(../sprites/ui/fear_harm.png);
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left:20px;
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}
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#game_choices > div[speaker=fear_alone]{
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background-image: url(../sprites/ui/fear_alone.png);
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left:130px;
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}
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#game_choices > div[speaker=fear_bad]{
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background-image: url(../sprites/ui/fear_bad.png);
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left:240px;
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}
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#game_choices > div[speaker=fear_harm]:hover, #game_choices > div[speaker=fear_alone]:hover, #game_choices > div[speaker=fear_bad]:hover{
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margin-top: 22px;
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}
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/***********************************/
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/***********************************/
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/***********************************/
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/***********************************/
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