ITS GOOD SHUT UP
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index.html
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index.html
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@ -34,11 +34,17 @@
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<meta name="viewport" content="width=360, user-scalable=no" id="my_viewport">
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<meta name="viewport" content="width=360, user-scalable=no" id="my_viewport">
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<script>
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<script>
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window.addEventListener("load", function(){
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window.addEventListener("load", function(){
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var ratio = screen.width/screen.height;
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var resizeViewport = function(){
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if(ratio > 360/600){
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var ratio = window.innerWidth/window.innerHeight;
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var mvp = document.getElementById('my_viewport');
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var mvp = document.getElementById('my_viewport');
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mvp.setAttribute('content','width='+Math.round(ratio*600)+', height=600, user-scalable=no');
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if(ratio > 360/600){
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}
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mvp.setAttribute('content', 'width='+Math.round(ratio*600)+', height=600, user-scalable=no');
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}else{
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mvp.setAttribute('content', "width=360, user-scalable=no");
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}
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};
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setInterval(resizeViewport,2000);
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resizeViewport();
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});
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});
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</script>
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</script>
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@ -0,0 +1,86 @@
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# intro
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`SceneSetup.intro();`
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# intro-play-button
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[<div class="mini-icon" pic="play1"></div> PLAY! <div class="mini-icon" pic="play2"></div>](#intro-start) `publish("intro-to-game-1"); Game.OVERRIDE_CHOICE_LINE=true;`
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# intro-start
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(...500)
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`clearText()`
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n3: derp
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`publish("show_options_bottom")`
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# intro-start-2
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`clearText()`
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(...1000)
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`publish("intro-to-game-2")`
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n2: THIS IS A HUMAN
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(...600)
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`clearText()`
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(...300)
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`publish("intro-to-game-3")`
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# act1
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`SceneSetup.act1();`
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(...300)
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n: AND THIS IS THE HUMAN'S ANXIETY
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n: _YOU_ ARE THE ANXIETY
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[You're eating alone for lunch! Again!](#act1a_alone)
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[You're not productive while eating!](#act1a_productive)
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[That white bread's bad for you!](#act1a_bread)
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# act1a_alone
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`bb({mouth:"small", eyes:"narrow"})`
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b: Don't you know loneliness is associated with premature death as much as smoking 15 cigarettes a day?-
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`Game.OVERRIDE_TEXT_SPEED = 2;`
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`bb({mouth:"normal", eyes:"normal_right"})`
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b: (Holt-Lunstad et al, 2010, PLoS Medicine)
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`hong({mouth:"0_neutral", eyes:"0_annoyed"})`
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h: Um, thanks for citing your sources but--
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`Game.OVERRIDE_TEXT_SPEED = 2;`
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`bb({body:"fear", mouth:"normal", eyes:"fear"})`
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b: Which means if you don't hang out with someone *right now* you're gonna-
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`bb({body:"panic"})`
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b: DIEEEEEEEEEEEEEEEEEEE
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```
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bb({body:"normal", mouth:"normal", eyes:"normal"});
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hong({mouth:"0_shock", eyes:"0_shock"});
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attack("20p", "alone");
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publish("hp_show");
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```
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(...2500)
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@ -8,7 +8,7 @@
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(...1000)
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(...1000)
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n: YOUR FEARS:
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n: FEARS YOU USED:
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n: #harm# *BEING HARMED:* {{_.attack_harm}}
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n: #harm# *BEING HARMED:* {{_.attack_harm}}
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@ -16,7 +16,7 @@ n: #alone# *BEING UNLOVED:* {{_.attack_alone}}
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n: #bad# *BEING A BAD PERSON:* {{_.attack_bad}}
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n: #bad# *BEING A BAD PERSON:* {{_.attack_bad}}
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(...3150)
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(...3000)
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`Game.clearText()`
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`Game.clearText()`
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@ -2,7 +2,8 @@
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Loader.addScenes([
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Loader.addScenes([
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"scenes/intro.md",
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"scenes/intro.md",
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"scenes/act1.md",
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"scenes/act1.md",
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"scenes/act1_end.md"
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"scenes/act1_end.md",
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//"scenes/PROMO.md"
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]);
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]);
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Loader.load(function(progress){
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Loader.load(function(progress){
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