diff --git a/index.html b/index.html index 544800b..1d211c4 100644 --- a/index.html +++ b/index.html @@ -34,11 +34,17 @@ diff --git a/scenes/PROMO.md b/scenes/PROMO.md new file mode 100644 index 0000000..2914d1c --- /dev/null +++ b/scenes/PROMO.md @@ -0,0 +1,86 @@ +# intro + +`SceneSetup.intro();` + +# intro-play-button + +[
PLAY!
](#intro-start) `publish("intro-to-game-1"); Game.OVERRIDE_CHOICE_LINE=true;` + +# intro-start + +(...500) + +`clearText()` + +n3: derp + +`publish("show_options_bottom")` + +# intro-start-2 + +`clearText()` + +(...1000) + +`publish("intro-to-game-2")` + +n2: THIS IS A HUMAN + +(...600) + +`clearText()` + +(...300) + +`publish("intro-to-game-3")` + +# act1 + +`SceneSetup.act1();` + +(...300) + +n: AND THIS IS THE HUMAN'S ANXIETY + +n: _YOU_ ARE THE ANXIETY + +[You're eating alone for lunch! Again!](#act1a_alone) + +[You're not productive while eating!](#act1a_productive) + +[That white bread's bad for you!](#act1a_bread) + +# act1a_alone + +`bb({mouth:"small", eyes:"narrow"})` + +b: Don't you know loneliness is associated with premature death as much as smoking 15 cigarettes a day?- + +`Game.OVERRIDE_TEXT_SPEED = 2;` + +`bb({mouth:"normal", eyes:"normal_right"})` + +b: (Holt-Lunstad et al, 2010, PLoS Medicine) + +`hong({mouth:"0_neutral", eyes:"0_annoyed"})` + +h: Um, thanks for citing your sources but-- + +`Game.OVERRIDE_TEXT_SPEED = 2;` + +`bb({body:"fear", mouth:"normal", eyes:"fear"})` + +b: Which means if you don't hang out with someone *right now* you're gonna- + +`bb({body:"panic"})` + +b: DIEEEEEEEEEEEEEEEEEEE + +``` +bb({body:"normal", mouth:"normal", eyes:"normal"}); +hong({mouth:"0_shock", eyes:"0_shock"}); +attack("20p", "alone"); +publish("hp_show"); +``` + +(...2500) diff --git a/scenes/act1_end.md b/scenes/act1_end.md index 9a3c157..b14397d 100644 --- a/scenes/act1_end.md +++ b/scenes/act1_end.md @@ -8,7 +8,7 @@ (...1000) -n: YOUR FEARS: +n: FEARS YOU USED: n: #harm# *BEING HARMED:* {{_.attack_harm}} @@ -16,7 +16,7 @@ n: #alone# *BEING UNLOVED:* {{_.attack_alone}} n: #bad# *BEING A BAD PERSON:* {{_.attack_bad}} -(...3150) +(...3000) `Game.clearText()` diff --git a/scripts/main.js b/scripts/main.js index c4d8113..8dfae43 100644 --- a/scripts/main.js +++ b/scripts/main.js @@ -2,7 +2,8 @@ Loader.addScenes([ "scenes/intro.md", "scenes/act1.md", - "scenes/act1_end.md" + "scenes/act1_end.md", + //"scenes/PROMO.md" ]); Loader.load(function(progress){ diff --git a/sprites/intro/intro_logo.png b/sprites/intro/intro_logo.png index 2b8956b..b0745f5 100644 Binary files a/sprites/intro/intro_logo.png and b/sprites/intro/intro_logo.png differ diff --git a/sprites/ui/preloader.png b/sprites/ui/preloader.png index 46d6838..3e0bacb 100644 Binary files a/sprites/ui/preloader.png and b/sprites/ui/preloader.png differ