anxiety/scenes/act1_end.md

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# act1_end
`SceneSetup.act1_end()`
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(...1000)
`sfx("dramatic");`
(...1000)
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n: FEARS YOU USED:
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n: #harm# *BEING HARMED:* {{_.attack_harm}}
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n: #alone# *BEING UNLOVED:* {{_.attack_alone}}
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n: #bad# *BEING A BAD PERSON:* {{_.attack_bad}}
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(...3000)
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`Game.clearText()`
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(...2000)
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```
publish("TO_BE_CONTINUED");
sfx("fart");
```
(...2500)
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`publish("END_OF_DEMO")`