act1_end
SceneSetup.act1_end()
(...2000)
n: TOTAL FEARS USED:
n: #harm# BEING HARMED: {{_.attack_harm}}
n: #alone# BEING UNLOVED: {{_.attack_alone}}
n: #bad# BEING A BAD PERSON: {{_.attack_bad}}
(...4000)
Game.clearText()
(...2000)
publish("END_OF_DEMO")