anxiety/scripts
spaciecat c56eea3b49 dialogue animation + debugger
refactored all the dialogue text animations to use css animation and transforms rather than frame by frame positioning

this causes some issues and the code isnt the cleanest, but its already feels smoother so thats a good start!

using the devtools for debugging was getting annoying so I added a `Game.debug()` method that toggles a custom debugger that includes a drawer containing links to all points in the script
2019-09-12 15:58:12 +10:00
..
act1 BUNCHA POLISH 2019-09-09 12:37:58 -04:00
act2 remove all save/restore pairs! 2019-09-12 14:39:45 +10:00
act3 remove all save/restore pairs! 2019-09-12 14:39:45 +10:00
act4 remove all save/restore pairs! 2019-09-12 14:39:45 +10:00
credits BUNCHA POLISH 2019-09-09 12:37:58 -04:00
game dialogue animation + debugger 2019-09-12 15:58:12 +10:00
intermission remove all save/restore pairs! 2019-09-12 14:39:45 +10:00
intro BUNCHA POLISH 2019-09-09 12:37:58 -04:00
lib SOUNDS 2019-04-23 15:12:41 -04:00
main.js ALL THE POLISH 2019-09-07 17:19:53 -04:00