crowds/puzzle/levels_old/8_complex_filter.js

124 lines
2.8 KiB
JavaScript

canvas.style.width = 500;
canvas.style.height = 500;
canvas.width = parseInt(canvas.style.width)*2;
canvas.height = parseInt(canvas.style.height)*2;
var initData = {
"contagion":1/4,
"peeps":[[174,87,1],[319,84,1],[195,183,1],[297,178,1],[143,268,1],[60,315,1],[113,404,1],[196,342,1],[299,327,1],[341,250,1],[443,296,1],[378,394,1]],
"connections":[[2,0],[0,1],[1,3],[3,2],[0,3],[2,1]]
}
_makeUncuttable(initData.connections);
// Add peeps!
loadNetwork(initData);
// Update
update();
// SHOW CONTAGION UI
showContagionUI();
/////////////////////
// TEST EVERY PEEP //
/////////////////////
var _ticker = 0;
var TEST_STAGE = 1;
var TESTS_PASSED = 0;
var infectedLastCount = 1;
function _onUpdate(){
if(TEST_STAGE==1){
PEEP_STATE_COLORS[2] = "#8b9dc3"; // cobalt
}
if(TEST_STAGE==2){
PEEP_STATE_COLORS[2] = "#dd4040"; // red
}
if(SIM_IS_RUNNING){
_ticker++;
if(_ticker>7){
// Infect people
_ticker = 0;
_infectPeople();
var countChanged = (infectedLastCount<_numPeopleInfected());
infectedLastCount = _numPeopleInfected();
// If Test Stage = 1 (25% contagion) it SHOULD infect everyone
// pass only when it does
if(TEST_STAGE==1){
if(_numPeopleInfected()==peeps.length){
TESTS_PASSED++;
_nextPeepTest();
if(TESTS_PASSED==peeps.length){
alert("Okay... now testing 33% contagion threshold...");
TEST_STAGE=2; // NEXT STAGE
CONTAGION_THRESHOLD = 1/3; // it's 33% THRESHOLD NOW
TESTS_PASSED = 0;
PEEP_TO_INFECT = 0;
_nextPeepTest();
}
}else if(!countChanged){
alert("Alas! You did NOT infect everyone at 25% contagion threshold");
_stopSim();
}
}
// If Test Stage = 2 (33% contagion) it SHOULD NOT infect everyone
// pass only when it stays the same
if(TEST_STAGE==2){
if(!countChanged){
TESTS_PASSED++;
_nextPeepTest();
if(TESTS_PASSED==peeps.length){
alert("WIN!");
YOU_ARE_WINNER = true;
_stopSim();
}
}else if(_numPeopleInfected()==peeps.length){
alert("Alas! You've infected everyone at 33% contagion threshold");
_stopSim();
}
}
}
}
}
var PEEP_TO_INFECT = 0;
var _nextPeepTest = function(){
_resetToBeforeSimStarted();
if(TEST_STAGE==2) CONTAGION_THRESHOLD=1/3; // hack
var peep = peeps[PEEP_TO_INFECT];
if(!peep) return false;
peep.infect();
peep._hack_TESTED = true;
PEEP_TO_INFECT++;
infectedLastCount = 1;
return true;
};
// at 25% contagion, it SHOULD infect everyone
// at 33% contagion, it SHOULD NOT infect everyone
var lastCount = 0;
function _startSimulation(){
CONTAGION_THRESHOLD = 1/4;
TEST_STAGE = 1;
TESTS_PASSED = 0;
PEEP_TO_INFECT = 0;
_nextPeepTest();
}
function _stopSimulation(){
CONTAGION_THRESHOLD = 1/4;
}
function _numPeopleInfected(){
var count = 0;
peeps.forEach(function(peep){
if(peep.state==2) count++;
});
return count;
}