crowds/js/slideshow/Boxes.js

177 lines
3.7 KiB
JavaScript

/******************************
Boxes of HTML. With words and pictures!
******************************/
function Boxes(){
var self = this;
self.dom = $("#slideshow");
self.boxes = [];
// Clear
self.clear = function(){
self.boxes.forEach(function(box){
self.dom.removeChild(box);
});
self.boxes = [];
};
// Add Box
self.add = function(config, withFade){
// Add to DOM
var box = document.createElement("div");
box.className = "box";
if(!withFade){
self.dom.appendChild(box);
}else{
fadeIn(self.dom, box);
}
// Standard box properties...
if(config.id) box.id = config.id;
if(config.x) box.style.left = config.x;
if(config.y) box.style.top = config.y;
if(config.w) box.style.width = config.w;
if(config.h) box.style.height = config.h;
if(config.hidden) box.style.display = "none";
// background
if(config.background){
box.style.left = "-1000px";
box.style.top = "-1000px";
box.style.width = 10000;
box.style.height = 10000;
box.style.background = config.background;
}
// words:
if(config.text){
box.innerHTML = getWords(config.text);
if(config.align) box.style.textAlign = config.align;
if(config.color) box.style.color = config.color;
}
// pics:
if(config.img){
box.classList.add("image");
box.style.backgroundImage = "url("+config.img+")"
}
// Sim Button
if(config.sim_button){
var simButton = SimButton(box, config.sim_button);
}
// Replace "next" buttons!
var next;
if(next = box.querySelector("next")){
// Create next button
var nextButton = document.createElement("div");
nextButton.className = "next_button";
nextButton.innerHTML = next.innerHTML;
nextButton.onclick = function(){
slideshow.next();
};
// Replace it in parent!
next.parentNode.replaceChild(nextButton, next);
}
// Replace bonus boxes...
// TODO
// Add to array
self.boxes.push(box);
};
// Update & Draw... nothing
self.update = function(){};
self.draw = function(){};
///////////////////////
// HELPERS AND STUFF //
///////////////////////
self.getChildByID = function(id){
return self.boxes.find(function(box){
return box.id==id;
});
};
self.showChildByID = function(id, withFade){
var toShow = self.getChildByID(id);
if(!withFade){
toShow.style.display = "block";
}else{
fadeIn(self.dom, toShow);
}
};
self.hideChildByID = function(id){
var toHide = self.getChildByID(id);
toHide.style.display = "none";
};
self.removeChildByID = function(id, withFade){
var removeBox = self.getChildByID(id);
if(!withFade){
self.dom.removeChild(removeBox);
}else{
fadeOut(self.dom, removeBox);
}
removeFromArray(self.boxes, removeBox);
};
}
function SimButton(container, color){
var self = this;
self.container = container;
self.container.classList.add("sim_button");
// RESET
var resetButton = document.createElement("div");
resetButton.id = "reset_button";
resetButton.innerHTML = getWords("sim_reset");
self.container.appendChild(resetButton);
resetButton.onclick = function(){
if(Simulations.IS_RUNNING){
publish("sim/reset");
_updateButtonUI();
}
};
// START / NEXT
var startButton = document.createElement("div");
startButton.id = "start_button";
self.container.appendChild(startButton);
startButton.onclick = function(){
if(!Simulations.IS_RUNNING){
publish("sim/start");
_updateButtonUI();
}else{
publish("sim/next");
}
};
// Update button UI
var _updateButtonUI = function(){
if(!Simulations.IS_RUNNING){
startButton.innerHTML = getWords("sim_start");
self.container.removeAttribute("active");
}else{
startButton.innerHTML = getWords("sim_next");
self.container.setAttribute("active",true);
}
};
_updateButtonUI();
}