anxiety/scripts/act3/Act3_Beebee.js

111 lines
2.2 KiB
JavaScript

Loader.addImages([
{ id:"act3_bb", src:"sprites/act3/fight_bb.png" }
]);
function Act3_Beebee(){
var self = this;
// SPRITE CONFIG!
var spriteConfig = {
image: Library.images.act3_bb,
grid:{
width: 8,
height: 3
},
frame:{
width: 720,
height: 500
},
anchor:{
x: 270,
y: 223
},
frameNames:[
"body_normal_1",
"body_normal_2",
"body_normal_3",
"body_normal_4",
"mouth_sorry",
"mouth_sorry_talk",
"eyes_sorry_down",
"eyes_sorry",
"eyes_sorry_up",
"mouth_normal",
"mouth_normal_talk",
"eyes_oh_crap",
"eyes_start",
"eyes_normal",
"eyes_angry",
"eyes_sad",
"mouth_ignore",
"mouth_ignore_talk",
"eyes_ignore",
"eyes_ignore_oh_crap",
"body_attacked*",
"body_dead*",
"body_special_attack*",
//"eyes_blank", // BLANK
//"mouth_blank", // BLANK
],
x: 270,
y: 258+222-60
};
// ANIM LOOPS
var animLoops = [];
// Inherit from Character!
Character.apply(self, [spriteConfig, animLoops]);
// Go To Frames!
self.gotoFrames({
body: "normal_1",
mouth: "normal",
eyes: "start",
});
var _subscriptions = [];
_subscriptions.push( subscribe("bb", self.gotoFrames) );
_subscriptions.push( subscribe("attack_bb", self.showAttackedIcon) );
_subscriptions.push( subscribe("DONE_SPEAKING", self.whenDoneSpeaking) );
_subscriptions.push(
subscribe("bb_STOP_VIBRATING", function(){
self.isVibrating = false;
})
);
// Draw! Same as earlier except a lot of vibration
var ticker = 0;
var _oldDraw = self.draw;
self.characterSpeakerID = "b";
self.bounceHookes = 0.25; // loose
self.bounceDamp = 0.9; // loose
self.isVibrating = true;
self.draw = function(ctx, delta){
// Vibration!
ticker += delta;
if(self.isVibrating){
self.characterSquash = 1 + Math.sin(ticker*Math.TAU*7)*0.01; // seven vibes per second
}else{
self.characterSquash = 1;
}
// Old Draw
_oldDraw.apply(self, arguments);
};
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// Kill!
self.kill = function(){
_subscriptions.forEach(unsubscribe);
};
}