anxiety/scripts/intermission/Intermission_SceneSetup.js

45 lines
908 B
JavaScript

Loader.addSounds([
{ id:"intermission", src:"sounds/stings/you_winMIX.mp3" }
]);
SceneSetup.intermission = function(STAGE){
Game.resetScene();
// RESET HP
HP.reset();
// Music
sfx('intermission', {volume:0.9});
// Background
var bg = new BG_Intermission(STAGE);
Game.scene.children.push(bg);
// HACK
Game.TEXT_SPEED = 0;
Game.FORCE_TEXT_Y = 10;
Game.FORCE_CANT_SKIP = true;
Game.NO_NARRATOR_SOUNDS = true;
$("#click_to_advance").style.color = "#000";
// SAVE
if(_.INTERMISSION_STAGE==1){ // between Act I and II
publish("SAVE_GAME", ["act2"]);
}else if(_.INTERMISSION_STAGE==2){ // between Act II and III
publish("SAVE_GAME", ["act3"]);
}
// KILL
Game.scene.kill = function(){
Game.clearText();
publish("update_text_speed");
Game.FORCE_TEXT_Y = -1;
Game.FORCE_CANT_SKIP = false;
Game.NO_NARRATOR_SOUNDS = false;
$("#click_to_advance").style.color = "";
};
};