anxiety/scripts/credits/Credits_BG.js

399 lines
8.7 KiB
JavaScript

Loader.addImages([
{ id:"credits_bb_dance", src:"sprites/credits/bb_dance.png" },
{ id:"credits_end_message", src:"sprites/credits/end_message.png" },
{ id:"credits_end_walk", src:"sprites/credits/end_walk.png" },
{ id:"credits_gramm", src:"sprites/credits/gramm.png" },
{ id:"credits_screens", src:"sprites/credits/screens.png" },
{ id:"credits_starring", src:"sprites/credits/starring.png" },
{ id:"credits_thanks", src:"sprites/credits/thanks.png" },
]);
function BG_Credits(){
var self = this;
// SHOW LOGO & MAKERS
self.screens = new Sprite({
image: Library.images.credits_screens,
grid:{ width:3, height:2 },
frame:{ width:720, height:1200 },
anchor:{ x:0, y:0 },
x:0, y:0
});
// STARRING
self.starring = new Sprite({
image: Library.images.credits_starring,
grid:{ width:1, height:1 },
frame:{ width:720, height:4400 },
anchor:{ x:0, y:0 },
x:0, y:0
});
self.starring.y = 600;
self.gramm = new Sprite({
image: Library.images.credits_gramm,
grid:{ width:2, height:1 },
frame:{ width:720, height:840 },
anchor:{ x:0, y:0 },
x:0, y:0
});
self.gramm.y = 194/2;
// THANKS & DANCE
self.thanks = new Sprite({
image: Library.images.credits_thanks,
grid:{ width:1, height:1 },
frame:{ width:720, height:7200 },
anchor:{ x:0, y:0 },
x:0, y:0
});
self.thanks.y = 600;
var BBDance = {
image: Library.images.credits_bb_dance,
grid:{ width:8, height:6 },
frame:{ width:720, height:1200 },
anchor:{ x:0, y:0 },
x:0, y:0
};
self.hook = new Sprite(BBDance);
self.hook.gotoFrame(43);
self.bb_dance = new Sprite(BBDance);
// END MESSAGE
var endMsg = {
image: Library.images.credits_end_message,
grid:{ width:4, height:1 },
frame:{ width:720, height:1200 },
anchor:{ x:0, y:0 },
x:0, y:17
};
self.endMessages = [];
[{from:49.9667,to:50.6},
{from:51.4667,to:52.1},
{from:53.8333,to:54.4667},
{from:57.8333,to:58.4667}].forEach(function(period, i){
var msg = new Sprite(endMsg);
msg.gotoFrame(i);
msg._PERIOD = period;
self.endMessages.push(msg);
});
// END WALK
self.end_walk = new Sprite({
image: Library.images.credits_end_walk,
grid:{ width:5, height:1 },
frame:{ width:500, height:400 },
anchor:{ x:0, y:0 },
x:52, y:330
});
///////////////////////////////////////
// ANIMATION //////////////////////////
///////////////////////////////////////
var STAGE = 0;
var T_OFFSET = 1.9667; // stage 0
/*var T_OFFSET = 30;
window.CURRENT_MUSIC.stop();
window.CURRENT_MUSIC.seek(T_OFFSET);
window.CURRENT_MUSIC.play();*/
self.t = T_OFFSET;
var _lastTime = (new Date()).getTime();
self.update = function(){
// hah, nah
};
// STAGE 0 & 1
self.velY = 0;
self.accY = 0;
self.gotoY = 0;
var PULL_BACK = 50;
var ZOOM_UP = -600;
var ZOOM_IN = 600;
// STAGE 1
var STAGE_1_SCROLL_START = 18;
var STAGE_1_SCROLL_END = 31.4667;
var STAGE_1_SCROLL_DURATION = STAGE_1_SCROLL_END - STAGE_1_SCROLL_START;
var STAGE_1_SCROLL_LENGTH = (-1630.4) - (292.6);
STAGE_1_SCROLL_LENGTH -= 25; // HACK.
// STAGE 2
var S2_SCROLL_START = 34.1667 + 0.75;
var S2_SCROLL_END = 49.6667;
var S2_SCROLL_DUR = S2_SCROLL_END-S2_SCROLL_START;
var S2_SCROLL_LEN = 3600 + 600;
// STAGE 4
var YELPED = false;
self.draw = function(ctx){
// Keep on tickin' -- todo: Game passes in time, coz paused...
var now = (new Date()).getTime();
var delta = (now - _lastTime)/1000;
_lastTime = now;
self.t += delta; //1/60;
// What STAGE?
if(self.t >= 71.0333){
STAGE = 5; // THE END
}else if(self.t >= 63.9667){
STAGE = 4; // END WALK
}else if(self.t >= 49.9667){
STAGE = 3; // END MESSAGE
}else if(self.t >= 33.9667){
STAGE = 2; // THANKS DANCE
}else if(self.t >= 18){
if(STAGE!=1){
self.accY = 0;
self.gotoY = 260;
}
STAGE = 1; // STARRING
}else{
STAGE = 0; // LOGO & MAKERS
}
////////////////////////////////////////////
////////////////////////////////////////////
// STAGE 0 - LOGO & MAKERS
if(STAGE==0){
// BG
ctx.fillStyle = "#000";
ctx.fillRect(0,0,360,600);
// Which Screen?
if(self.t > 14.0333){
if(self.screens.currentFrame!=3) self.screens.y = ZOOM_IN;
self.screens.gotoFrame(3);
// Pull back, zoom up?
if(self.t > 17.7) self.gotoY = ZOOM_UP;
else if(self.t > 17.2667) self.gotoY = PULL_BACK;
else self.gotoY = 0;
}else if(self.t > 9.9){
if(self.screens.currentFrame!=2) self.screens.y = ZOOM_IN;
self.screens.gotoFrame(2);
// Pull back, zoom up?
if(self.t > 13.7333) self.gotoY = ZOOM_UP;
else if(self.t > 13.3) self.gotoY = PULL_BACK;
else self.gotoY = 0;
}else if(self.t > 5.8333){
if(self.screens.currentFrame!=1) self.screens.y = ZOOM_IN;
self.screens.gotoFrame(1);
// Pull back, zoom up?
if(self.t > 9.6333) self.gotoY = ZOOM_UP;
else if(self.t > 9.1667) self.gotoY = PULL_BACK;
else self.gotoY = 0;
}else{
self.screens.gotoFrame(0);
// Pull back, zoom up?
if(self.t > 5.6) self.gotoY = ZOOM_UP;
else if(self.t > 5.1333) self.gotoY = PULL_BACK;
else self.gotoY = 0;
}
// PHYSICS for in or out
self.screens.y += self.velY;
self.velY += self.accY;
self.velY *= 0.75;
self.accY = (self.gotoY - self.screens.y)*0.05;
// DRAW
self.screens.draw(ctx);
}
// STAGE 1 - STARRING
if(STAGE == 1){
// BG
ctx.fillStyle = "#000";
ctx.fillRect(0,0,360,600);
// Scroll til the duration's over.
var t = (self.t - STAGE_1_SCROLL_START)/STAGE_1_SCROLL_DURATION;
if(t>1) t=1;
self.gotoY = 260 + t*STAGE_1_SCROLL_LENGTH;
// PHYSICS for scroll
self.starring.y += self.velY;
self.velY += self.accY;
self.velY *= 0.75;
self.accY = (self.gotoY - self.starring.y)*0.03;
// Draw GRAMM???
//if(self.t > 33.7333){
if(self.t > 33.8333){
// Draw ANYWAY,
self.screens.x = 0;
self.screens.y = 0;
self.screens.gotoFrame(4);
self.screens.draw(ctx);
}else if(self.t > 32.1333){
// Draw GRAMM
var frame = (self.t-32.1333) / (4/30);
frame = Math.floor(frame) % 2;
self.gramm.gotoFrame(frame);
self.gramm.draw(ctx);
}else{
// DRAW CHARS
self.starring.draw(ctx);
}
}
// STAGE 2 - THANKS & DANCE
if(STAGE == 2){
// BG
ctx.fillStyle = "#000";
ctx.fillRect(0,0,360,600);
// Credits scroll
if(self.t>S2_SCROLL_START && self.t<S2_SCROLL_END){
var t = (self.t - S2_SCROLL_START)/S2_SCROLL_DUR;
self.thanks.y = 600 - t*S2_SCROLL_LEN;
self.thanks.draw(ctx);
}
// BB
if(self.t < 34.1667 + 0.5){
// BB transitions in
var t = (self.t-33.9667)/(34.1667 + 0.5-33.9667);
var frame = Math.floor(t*6);
self.bb_dance.gotoFrame(frame);
}else if(self.t < 49.6667){
// DANCE
var t = (self.t-33.9667)/(49.6667-33.9667);
var DANCE_STAGE = Math.floor(t*8);
var frame = DANCE_STAGE*4 + 6;
if(DANCE_STAGE>5) frame+=4;
// Offset?
var numFrames = (DANCE_STAGE==5) ? 8 : 4;
var speed = (DANCE_STAGE<4) ? 2/30 : 1/30;
var t = (self.t-34.1667)/speed;
var offset = Math.floor(t)%numFrames;
self.bb_dance.gotoFrame(frame + offset);
// The hook
if(DANCE_STAGE==7){
var t = (self.t-47.9333)/(49.6667-47.9333);
self.hook.x = 360 - t*360;
self.hook.draw(ctx);
}
}else{
// HOOKED
self.bb_dance.gotoFrame(42);
// DRAG AWAY
if(self.t>49.7667){
var t = (self.t-49.7667)/(49.9333-49.7667);
self.bb_dance.x = t*360;
ctx.fillStyle = "#fff";
ctx.fillRect(0,0,self.bb_dance.x,600);
}
}
self.bb_dance.draw(ctx);
}
// STAGE 3 - END MESSAGE
if(STAGE == 3){
// BG
ctx.fillStyle = "#fff";
ctx.fillRect(0,0,360,600);
// TEXT
self.endMessages.forEach(function(msg){
if(self.t > msg._PERIOD.from){
var t = Math.min( (self.t-msg._PERIOD.from)/(msg._PERIOD.to-msg._PERIOD.from), 1 );
msg.y = (1-Math.sqrt(t))*18;
msg.alpha = t;
msg.draw(ctx);
}
});
// Fade out
if(self.t>59.3333){
var alpha = (self.t-59.3333) / (63.9333-59.3333);
ctx.globalAlpha = alpha;
ctx.fillStyle = "#fff";
ctx.fillRect(0,0,360,600);
ctx.globalAlpha = 1;
}
}
// STAGE 4 - END WALK (and YELP)
if(STAGE == 4){
// BG
ctx.fillStyle = "#fff";
ctx.fillRect(0,0,360,600);
// WALKING IN
var t = (self.t-63.9667)/0.3667;
var frame = Math.floor(t)%4;
if(self.t>70.6 && !YELPED){
YELPED = true;
sfx("yelp");
}
self.end_walk.gotoFrame(YELPED ? 4 : frame);
self.end_walk.draw(ctx);
// Fade in
var t = Math.min( (self.t-63.9667)/(70.1-63.9667), 1 );
var alpha = 1 - t*0.75;
ctx.globalAlpha = alpha;
ctx.fillStyle = "#fff";
ctx.fillRect(0,0,360,600);
ctx.globalAlpha = 1;
}
// STAGE 5 - BLANK
if(STAGE >= 5){
ctx.fillStyle = "#000";
ctx.fillRect(0,0,360,600);
}
}
}