anxiety/scripts/act2/Act2_SceneSetup.js

36 lines
596 B
JavaScript

Loader.addSounds([
{ id:"music_party1", src:"sounds/music/party1.mp3" }
]);
SceneSetup.act2 = function(){
// HI TABS
publish("show_tabs");
Game.resetScene();
// RESET HP
HP.reset();
// ATTACKS (TODO: ACT I, ACT II...???)
_.CHAPTER = 2;
_.attack_harm_ch2 = 0;
_.attack_alone_ch2 = 0;
_.attack_bad_ch2 = 0;
// Music
music('party1', {volume:0.6});
// Background
var bg = new BG_Party();
Game.scene.children.push(bg);
// Hong
/*var hong = new Act1_Hong();
Game.scene.children.push(hong);
// Beebee
var beebee = new Act1_Beebee();
Game.scene.children.push(beebee);*/
};