anxiety/scenes/credits.md

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# credits
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```
Game.FORCE_CANT_SKIP = true;
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music('credits', {NO_LOOP:true, volume:0.4});
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window.localStorage.setItem("continueChapter", "replay"); /* to Continue */
window.localStorage.setItem("credits", "YUP!"); /* for chapter select */
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```
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`SceneSetup.credits()`