2019-08-14 15:54:04 +00:00
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Loader.addImages([
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{ id:"act4_hong", src:"sprites/act4/hong_convo.png" }
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]);
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function Act4_Hong(){
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var self = this;
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// SPRITE CONFIG!
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var spriteConfig = {
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image: Library.images.act4_hong,
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grid:{
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width: 8,
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height: 5
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},
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frame:{
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width: 400,
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height: 400
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},
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anchor:{
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x: 55,
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y: 135
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},
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frameNames:[
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"body_sit*",
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"body_sigh_1*",
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"body_sigh_2*",
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"body_hold",
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"body_normal",
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"body_one_up",
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"body_point",
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"body_shrug",
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"body_chin",
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"body_hands_1",
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"body_hands_2",
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"eyes_normal",
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"eyes_normal_l",
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"eyes_surprise",
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"eyes_surprise_l",
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"eyes_annoyed",
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"eyes_annoyed_l",
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"eyes_angry",
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"eyes_angry_l",
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"eyes_suspect",
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"eyes_suspect_l",
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"eyes_sad",
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"eyes_sad_l",
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"eyes_look_up",
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"mouth_normal",
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"mouth_normal_talk",
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2019-08-17 17:18:34 +00:00
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"mouth_smile",
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"mouth_smile_talk",
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2019-08-14 15:54:04 +00:00
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"mouth_sad",
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"mouth_sad_talk",
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"mouth_narrow",
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"mouth_narrow_talk",
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"mouth_blank", // BLANK
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"eyes_blank", // BLANK
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],
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x: 0+55,
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y: 258+135
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};
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// ANIM LOOPS
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var animLoops = [];
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// Inherit from Character!
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Character.apply(self, [spriteConfig, animLoops]);
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// Go To Frames!
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self.gotoFrames({
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body: "sit",
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mouth: "blank",
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eyes: "blank",
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},0);
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var _subscriptions = [];
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_subscriptions.push( subscribe("hong", self.gotoFrames) );
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_subscriptions.push( subscribe("DONE_SPEAKING", self.whenDoneSpeaking) );
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//_subscriptions.push( subscribe("attack_hong", self.showAttackedIcon) );
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// Draw
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self.characterSpeakerID = "h";
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////
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// Kill!
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self.kill = function(){
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_subscriptions.forEach(unsubscribe);
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};
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}
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