2019-02-22 23:48:24 +00:00
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SceneSetup.act1 = function(){
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2019-02-18 20:59:10 +00:00
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Game.resetScene();
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// Background
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var bg = new BG_Anxiety();
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Game.scene.children.push(bg);
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// Hong
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2019-02-22 23:48:24 +00:00
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var hong = new Act1_Hong();
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2019-02-18 20:59:10 +00:00
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Game.scene.children.push(hong);
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// Beebee
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2019-02-22 23:48:24 +00:00
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var beebee = new Act1_Beebee();
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2019-02-20 18:45:23 +00:00
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subscribe("scene", function(command){
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switch(command){
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case "add_beebee":
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Game.scene.children.push(beebee);
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break;
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}
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});
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2019-02-18 20:59:10 +00:00
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};
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