anxiety/scenes/PROMO.md

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# intro
`SceneSetup.intro();`
# intro-play-button
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(...51)
[PLAY!](#intro-start) `publish("intro-to-game-1"); Game.OVERRIDE_CHOICE_LINE=true;`
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# intro-start
(...500)
`clearText()`
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n3: So before we start, how would *you* like to read?
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`publish("show_options_bottom")`
# intro-start-2
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n3: Now, let's begin our story...
```
publish("hide_tabs");
clearText();
```
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(...1000)
`publish("intro-to-game-2")`
n2: THIS IS A HUMAN
(...600)
`clearText()`
(...300)
`publish("intro-to-game-3")`
# act1
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```
SceneSetup.act1();
publish("hide_tabs");
music('battle', {volume:0.5});
```
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(...300)
n: AND THIS IS THE HUMAN'S ANXIETY
n: _YOU_ ARE THE ANXIETY
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(#act1_normal)
# act1_normal
```
hong({body:"putaway"});
sfx("rustle");
Game.OVERRIDE_TEXT_SPEED = 1.5;
```
h: Nope. No, nope, not listening. Gonna check my phone.
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```
sfx("rustle2");
hong({body:"phone1", mouth:"neutral", eyes:"neutral"})
```
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n: YOUR JOB IS TO PROTECT YOUR HUMAN FROM *DANGER*
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`bb({eyes:"look", mouth:"small_lock", body:"fear"})`
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b: Gasp! You're scrolling your life away on Twitter! Again!
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```
bb({eyes:"normal", mouth:"normal", body:"normal"});
hong({eyes:"annoyed"});
```
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h: Yeah I wonder why I don't just sit and listen to my thoughts more often.
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`hong({eyes:"neutral"});`
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n: QUICK, WARN THEM ABOUT A *DANGER!*
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```
bb({eyes:"look"});
```
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[Oh no, look at that horrible news story!](#act1d_news)
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[Oh no, is that tweet secretly about *us?*](#act1d_subtweet)
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[Hey, a GIF of a cat drinking milk](#act1d_milk)
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# act1d_milk
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`hong({mouth:"smile", eyes:"surprise"});`
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h: Heh ya that's cute, I--
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```
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hong({mouth:"shock", eyes:"shock"});
bb({body:"scream"});
Game.OVERRIDE_TEXT_SPEED = 1.8;
```
b: CATS CAN'T DIGEST MILK AND WE'RE TERRIBLE PEOPLE FOR ENJOYING ANIMAL ABUSE
(...200)
```
bb({body:"normal", mouth:"normal", eyes:"fear"});
attack("20p", "bad");
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publish("hp_show");
```
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