✨ Added SendVenue method
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62
send_venue.go
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62
send_venue.go
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package telegram
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import json "github.com/pquerna/ffjson/ffjson"
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type SendVenueParameters struct {
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// Unique identifier for the target private chat
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ChatID int64 `json:"chat_id"`
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// Latitude of the venue
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Latitude float32 `json:"latitude"`
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// Longitude of the venue
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Longitude float32 `json:"longitude"`
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// Name of the venue
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Title string `json:"title"`
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// Address of the venue
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Address string `json:"address"`
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// Foursquare identifier of the venue
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FoursquareID string `json:"foursquare_id,omitempty"`
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// Sends the message silently. Users will receive a notification with no
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// sound.
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DisableNotification bool `json:"disable_notification,omitempty"`
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// If the message is a reply, ID of the original message
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ReplyToMessageID int `json:"reply_to_message_id,omitempty"`
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// A JSON-serialized object for an inline keyboard. If empty, one 'Pay total
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// price' button will be shown. If not empty, the first button must be a Pay
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// button.
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ReplyMarkup *InlineKeyboardMarkup `json:"reply_markup,omitempty"`
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}
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func NewVenue(chatID int64, latitude, longitude float32, title, address string) *SendVenueParameters {
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return &SendVenueParameters{
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ChatID: chatID,
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Latitude: latitude,
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Longitude: longitude,
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Title: title,
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Address: address,
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}
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}
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// SendVenue send information about a venue. On success, the sent Message is returned.
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func (bot *Bot) SendVenue(params *SendVenueParameters) (*Message, error) {
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dst, err := json.Marshal(params)
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if err != nil {
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return nil, err
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}
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resp, err := bot.request(dst, "sendVenue")
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if err != nil {
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return nil, err
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}
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var data Message
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err = json.Unmarshal(*resp.Result, &data)
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return &data, err
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}
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