// Copyright 2019 The CC Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package cc // import "modernc.org/cc/v3" import ( "fmt" "math" "math/big" ) var ( _ Value = (*Float128Value)(nil) _ Value = (*InitializerValue)(nil) _ Value = Complex128Value(0) _ Value = Complex256Value{} _ Value = Complex64Value(0) _ Value = Float32Value(0) _ Value = Float64Value(0) _ Value = Int64Value(0) _ Value = StringValue(0) _ Value = Uint64Value(0) _ Value = WideStringValue(0) _ Operand = (*funcDesignator)(nil) _ Operand = (*lvalue)(nil) _ Operand = (*operand)(nil) _ Operand = noOperand noOperand = &operand{typ: noType} ) type Operand interface { // IsAssingmentCompatible reports whether the operand can be // assigned to lhs. [0], 6.5.16.1. IsAssingmentCompatible(lhs Type) bool ConvertTo(Type) Operand Declarator() *Declarator IsConst() bool IsLValue() bool IsNonZero() bool IsZero() bool Offset() uintptr // Valid only for non nil Declarator() value Type() Type Value() Value convertFromInt(*context, Node, Type) Operand convertTo(*context, Node, Type) Operand convertToInt(*context, Node, Type) Operand getABI() *ABI integerPromotion(*context, Node) Operand normalize(*context, Node) Operand } type Value interface { IsConst() bool IsNonZero() bool IsZero() bool add(b Value) Value and(b Value) Value cpl() Value div(b Value) Value eq(b Value) Value ge(b Value) Value gt(b Value) Value le(b Value) Value lsh(b Value) Value lt(b Value) Value mod(b Value) Value mul(b Value) Value neg() Value neq(b Value) Value or(b Value) Value rsh(b Value) Value sub(b Value) Value xor(b Value) Value } type WideStringValue StringID func (v WideStringValue) add(b Value) Value { panic(todo("")) } func (v WideStringValue) and(b Value) Value { panic(todo("")) } func (v WideStringValue) cpl() Value { panic(todo("")) } func (v WideStringValue) div(b Value) Value { panic(todo("")) } func (v WideStringValue) eq(b Value) Value { return boolValue(v == b.(WideStringValue)) } func (v WideStringValue) IsConst() bool { return true } func (v WideStringValue) IsNonZero() bool { return true } func (v WideStringValue) IsZero() bool { return false } func (v WideStringValue) lsh(b Value) Value { panic(todo("")) } func (v WideStringValue) mod(b Value) Value { panic(todo("")) } func (v WideStringValue) mul(b Value) Value { panic(todo("")) } func (v WideStringValue) neg() Value { panic(todo("")) } func (v WideStringValue) neq(b Value) Value { return boolValue(v != b.(WideStringValue)) } func (v WideStringValue) or(b Value) Value { panic(todo("")) } func (v WideStringValue) rsh(b Value) Value { panic(todo("")) } func (v WideStringValue) sub(b Value) Value { panic(todo("")) } func (v WideStringValue) xor(b Value) Value { panic(todo("")) } func (v WideStringValue) le(b Value) Value { return boolValue(StringID(v).String() <= StringID(b.(WideStringValue)).String()) } func (v WideStringValue) ge(b Value) Value { return boolValue(StringID(v).String() >= StringID(b.(WideStringValue)).String()) } func (v WideStringValue) gt(b Value) Value { return boolValue(StringID(v).String() > StringID(b.(WideStringValue)).String()) } func (v WideStringValue) lt(b Value) Value { return boolValue(StringID(v).String() < StringID(b.(WideStringValue)).String()) } type StringValue StringID func (v StringValue) add(b Value) Value { panic(todo("")) } func (v StringValue) and(b Value) Value { panic(todo("")) } func (v StringValue) cpl() Value { panic(todo("")) } func (v StringValue) div(b Value) Value { panic(todo("")) } func (v StringValue) eq(b Value) Value { return boolValue(v == b.(StringValue)) } func (v StringValue) IsConst() bool { return true } func (v StringValue) IsNonZero() bool { return true } func (v StringValue) IsZero() bool { return false } func (v StringValue) lsh(b Value) Value { panic(todo("")) } func (v StringValue) mod(b Value) Value { panic(todo("")) } func (v StringValue) mul(b Value) Value { panic(todo("")) } func (v StringValue) neg() Value { panic(todo("")) } func (v StringValue) neq(b Value) Value { return boolValue(v != b.(StringValue)) } func (v StringValue) or(b Value) Value { panic(todo("")) } func (v StringValue) rsh(b Value) Value { panic(todo("")) } func (v StringValue) sub(b Value) Value { panic(todo("")) } func (v StringValue) xor(b Value) Value { panic(todo("")) } func (v StringValue) le(b Value) Value { return boolValue(StringID(v).String() <= StringID(b.(StringValue)).String()) } func (v StringValue) ge(b Value) Value { return boolValue(StringID(v).String() >= StringID(b.(StringValue)).String()) } func (v StringValue) gt(b Value) Value { return boolValue(StringID(v).String() > StringID(b.(StringValue)).String()) } func (v StringValue) lt(b Value) Value { return boolValue(StringID(v).String() < StringID(b.(StringValue)).String()) } type Int64Value int64 func (v Int64Value) add(b Value) Value { return v + b.(Int64Value) } func (v Int64Value) and(b Value) Value { return v & b.(Int64Value) } func (v Int64Value) cpl() Value { return ^v } func (v Int64Value) eq(b Value) Value { return boolValue(v == b.(Int64Value)) } func (v Int64Value) ge(b Value) Value { return boolValue(v >= b.(Int64Value)) } func (v Int64Value) gt(b Value) Value { return boolValue(v > b.(Int64Value)) } func (v Int64Value) IsConst() bool { return true } func (v Int64Value) IsNonZero() bool { return v != 0 } func (v Int64Value) IsZero() bool { return v == 0 } func (v Int64Value) le(b Value) Value { return boolValue(v <= b.(Int64Value)) } func (v Int64Value) lt(b Value) Value { return boolValue(v < b.(Int64Value)) } func (v Int64Value) mul(b Value) Value { return v * b.(Int64Value) } func (v Int64Value) neg() Value { return -v } func (v Int64Value) neq(b Value) Value { return boolValue(v != b.(Int64Value)) } func (v Int64Value) or(b Value) Value { return v | b.(Int64Value) } func (v Int64Value) sub(b Value) Value { return v - b.(Int64Value) } func (v Int64Value) xor(b Value) Value { return v ^ b.(Int64Value) } func (v Int64Value) div(b Value) Value { if b.IsZero() { return nil } return v / b.(Int64Value) } func (v Int64Value) lsh(b Value) Value { switch y := b.(type) { case Int64Value: return v << uint64(y) case Uint64Value: return v << y default: panic(todo("")) } } func (v Int64Value) rsh(b Value) Value { switch y := b.(type) { case Int64Value: return v >> uint64(y) case Uint64Value: return v >> y default: panic(todo("")) } } func (v Int64Value) mod(b Value) Value { if b.IsZero() { return nil } return v % b.(Int64Value) } type Uint64Value uint64 func (v Uint64Value) add(b Value) Value { return v + b.(Uint64Value) } func (v Uint64Value) and(b Value) Value { return v & b.(Uint64Value) } func (v Uint64Value) cpl() Value { return ^v } func (v Uint64Value) eq(b Value) Value { return boolValue(v == b.(Uint64Value)) } func (v Uint64Value) ge(b Value) Value { return boolValue(v >= b.(Uint64Value)) } func (v Uint64Value) gt(b Value) Value { return boolValue(v > b.(Uint64Value)) } func (v Uint64Value) IsConst() bool { return true } func (v Uint64Value) IsNonZero() bool { return v != 0 } func (v Uint64Value) IsZero() bool { return v == 0 } func (v Uint64Value) le(b Value) Value { return boolValue(v <= b.(Uint64Value)) } func (v Uint64Value) lt(b Value) Value { return boolValue(v < b.(Uint64Value)) } func (v Uint64Value) mul(b Value) Value { return v * b.(Uint64Value) } func (v Uint64Value) neg() Value { return -v } func (v Uint64Value) neq(b Value) Value { return boolValue(v != b.(Uint64Value)) } func (v Uint64Value) or(b Value) Value { return v | b.(Uint64Value) } func (v Uint64Value) sub(b Value) Value { return v - b.(Uint64Value) } func (v Uint64Value) xor(b Value) Value { return v ^ b.(Uint64Value) } func (v Uint64Value) div(b Value) Value { if b.IsZero() { return nil } return v / b.(Uint64Value) } func (v Uint64Value) lsh(b Value) Value { switch y := b.(type) { case Int64Value: return v << uint64(y) case Uint64Value: return v << y default: panic(todo("")) } } func (v Uint64Value) rsh(b Value) Value { switch y := b.(type) { case Int64Value: return v >> uint64(y) case Uint64Value: return v >> y default: panic(todo("")) } } func (v Uint64Value) mod(b Value) Value { if b.IsZero() { return nil } return v % b.(Uint64Value) } type Float32Value float32 func (v Float32Value) add(b Value) Value { return v + b.(Float32Value) } func (v Float32Value) and(b Value) Value { panic(todo("")) } func (v Float32Value) cpl() Value { panic(todo("")) } func (v Float32Value) div(b Value) Value { return v / b.(Float32Value) } func (v Float32Value) eq(b Value) Value { return boolValue(v == b.(Float32Value)) } func (v Float32Value) ge(b Value) Value { return boolValue(v >= b.(Float32Value)) } func (v Float32Value) gt(b Value) Value { return boolValue(v > b.(Float32Value)) } func (v Float32Value) IsConst() bool { return true } func (v Float32Value) IsNonZero() bool { return v != 0 } func (v Float32Value) IsZero() bool { return !math.Signbit(float64(v)) && v == 0 } func (v Float32Value) le(b Value) Value { return boolValue(v <= b.(Float32Value)) } func (v Float32Value) lsh(b Value) Value { panic(todo("")) } func (v Float32Value) lt(b Value) Value { return boolValue(v < b.(Float32Value)) } func (v Float32Value) mod(b Value) Value { panic(todo("")) } func (v Float32Value) mul(b Value) Value { return v * b.(Float32Value) } func (v Float32Value) neg() Value { return -v } func (v Float32Value) neq(b Value) Value { return boolValue(v != b.(Float32Value)) } func (v Float32Value) or(b Value) Value { panic(todo("")) } func (v Float32Value) rsh(b Value) Value { panic(todo("")) } func (v Float32Value) sub(b Value) Value { return v - b.(Float32Value) } func (v Float32Value) xor(b Value) Value { panic(todo("")) } type Float64Value float64 func (v Float64Value) add(b Value) Value { return v + b.(Float64Value) } func (v Float64Value) and(b Value) Value { panic(todo("")) } func (v Float64Value) cpl() Value { panic(todo("")) } func (v Float64Value) div(b Value) Value { return v / b.(Float64Value) } func (v Float64Value) eq(b Value) Value { return boolValue(v == b.(Float64Value)) } func (v Float64Value) ge(b Value) Value { return boolValue(v >= b.(Float64Value)) } func (v Float64Value) gt(b Value) Value { return boolValue(v > b.(Float64Value)) } func (v Float64Value) IsConst() bool { return true } func (v Float64Value) IsNonZero() bool { return v != 0 } func (v Float64Value) IsZero() bool { return !math.Signbit(float64(v)) && v == 0 } func (v Float64Value) le(b Value) Value { return boolValue(v <= b.(Float64Value)) } func (v Float64Value) lsh(b Value) Value { panic(todo("")) } func (v Float64Value) lt(b Value) Value { return boolValue(v < b.(Float64Value)) } func (v Float64Value) mod(b Value) Value { panic(todo("")) } func (v Float64Value) mul(b Value) Value { return v * b.(Float64Value) } func (v Float64Value) neg() Value { return -v } func (v Float64Value) neq(b Value) Value { return boolValue(v != b.(Float64Value)) } func (v Float64Value) or(b Value) Value { panic(todo("")) } func (v Float64Value) rsh(b Value) Value { panic(todo("")) } func (v Float64Value) sub(b Value) Value { return v - b.(Float64Value) } func (v Float64Value) xor(b Value) Value { panic(todo("")) } var float128Zero = &Float128Value{N: big.NewFloat(0)} type Float128Value struct { N *big.Float NaN bool } func (v *Float128Value) add(b Value) Value { return v.safe(b, func(x, y *big.Float) { x.Add(x, y) }) } func (v *Float128Value) and(b Value) Value { panic(todo("")) } func (v *Float128Value) cpl() Value { panic(todo("")) } func (v *Float128Value) div(b Value) Value { return v.safe(b, func(x, y *big.Float) { x.Quo(x, y) }) } func (v *Float128Value) eq(b Value) Value { panic(todo("")) } func (v *Float128Value) ge(b Value) Value { panic(todo("")) } func (v *Float128Value) gt(b Value) Value { return boolValue(v.cmp(b, -1, 0)) } func (v *Float128Value) IsNonZero() bool { panic(todo("")) } func (v *Float128Value) IsConst() bool { return true } func (v *Float128Value) IsZero() bool { return !v.NaN && !v.N.Signbit() && v.cmp(float128Zero, 0) } func (v *Float128Value) le(b Value) Value { panic(todo("")) } func (v *Float128Value) lsh(b Value) Value { panic(todo("")) } func (v *Float128Value) lt(b Value) Value { panic(todo("")) } func (v *Float128Value) mod(b Value) Value { panic(todo("")) } func (v *Float128Value) mul(b Value) Value { return v.safe(b, func(x, y *big.Float) { x.Mul(x, y) }) } func (v *Float128Value) neg() Value { return v.safe(nil, func(x, y *big.Float) { x.Neg(x) }) } func (v *Float128Value) neq(b Value) Value { panic(todo("")) } func (v *Float128Value) or(b Value) Value { panic(todo("")) } func (v *Float128Value) rsh(b Value) Value { panic(todo("")) } func (v *Float128Value) sub(b Value) Value { return v.safe(b, func(x, y *big.Float) { x.Sub(x, y) }) } func (v *Float128Value) xor(b Value) Value { panic(todo("")) } func (v *Float128Value) cmp(b Value, accept ...int) bool { w := b.(*Float128Value) if v.NaN || w.NaN { return false } x := v.N.Cmp(w.N) for _, v := range accept { if v == x { return true } } return false } func (v *Float128Value) String() string { switch { case v == nil: return "" case v.NaN: return "NaN" default: return fmt.Sprint(v.N) } } func (v *Float128Value) safe(b Value, f func(*big.Float, *big.Float)) (ret Value) { var w *Float128Value if b != nil { w = b.(*Float128Value) } if v.NaN || w != nil && w.NaN { return &Float128Value{NaN: true} } r := &Float128Value{} defer func() { switch x := recover().(type) { case big.ErrNaN: r.N = nil r.NaN = true ret = r case nil: // ok default: panic(x) } }() r.N = big.NewFloat(0).SetPrec(0).Set(v.N) var wn *big.Float if w != nil { wn = w.N } f(r.N, wn) return r } type Complex64Value complex64 func (v Complex64Value) add(b Value) Value { return v + b.(Complex64Value) } func (v Complex64Value) and(b Value) Value { panic(todo("")) } func (v Complex64Value) cpl() Value { panic(todo("")) } func (v Complex64Value) div(b Value) Value { return v / b.(Complex64Value) } func (v Complex64Value) eq(b Value) Value { return boolValue(v == b.(Complex64Value)) } func (v Complex64Value) ge(b Value) Value { panic(todo("")) } func (v Complex64Value) gt(b Value) Value { panic(todo("")) } func (v Complex64Value) IsConst() bool { return true } func (v Complex64Value) IsNonZero() bool { return v != 0 } func (v Complex64Value) IsZero() bool { return v == 0 } func (v Complex64Value) le(b Value) Value { panic(todo("")) } func (v Complex64Value) lsh(b Value) Value { panic(todo("")) } func (v Complex64Value) lt(b Value) Value { panic(todo("")) } func (v Complex64Value) mod(b Value) Value { panic(todo("")) } func (v Complex64Value) mul(b Value) Value { return v * b.(Complex64Value) } func (v Complex64Value) neg() Value { return -v } func (v Complex64Value) neq(b Value) Value { return boolValue(v != b.(Complex64Value)) } func (v Complex64Value) or(b Value) Value { panic(todo("")) } func (v Complex64Value) rsh(b Value) Value { panic(todo("")) } func (v Complex64Value) sub(b Value) Value { return v - b.(Complex64Value) } func (v Complex64Value) xor(b Value) Value { panic(todo("")) } type Complex128Value complex128 func (v Complex128Value) add(b Value) Value { return v + b.(Complex128Value) } func (v Complex128Value) and(b Value) Value { panic(todo("")) } func (v Complex128Value) cpl() Value { panic(todo("")) } func (v Complex128Value) div(b Value) Value { return v / b.(Complex128Value) } func (v Complex128Value) eq(b Value) Value { return boolValue(v == b.(Complex128Value)) } func (v Complex128Value) ge(b Value) Value { panic(todo("")) } func (v Complex128Value) gt(b Value) Value { panic(todo("")) } func (v Complex128Value) IsConst() bool { return true } func (v Complex128Value) IsNonZero() bool { return v != 0 } func (v Complex128Value) IsZero() bool { return v == 0 } func (v Complex128Value) le(b Value) Value { panic(todo("")) } func (v Complex128Value) lsh(b Value) Value { panic(todo("")) } func (v Complex128Value) lt(b Value) Value { panic(todo("")) } func (v Complex128Value) mod(b Value) Value { panic(todo("")) } func (v Complex128Value) mul(b Value) Value { return v * b.(Complex128Value) } func (v Complex128Value) neg() Value { return -v } func (v Complex128Value) neq(b Value) Value { return boolValue(v != b.(Complex128Value)) } func (v Complex128Value) or(b Value) Value { panic(todo("")) } func (v Complex128Value) rsh(b Value) Value { panic(todo("")) } func (v Complex128Value) sub(b Value) Value { return v - b.(Complex128Value) } func (v Complex128Value) xor(b Value) Value { panic(todo("")) } type Complex256Value struct { Re, Im *Float128Value } func (v Complex256Value) add(b Value) Value { w := b.(Complex256Value) return Complex256Value{v.Re.add(w.Re).(*Float128Value), v.Im.add(w.Im).(*Float128Value)} } func (v Complex256Value) and(b Value) Value { panic(todo("")) } func (v Complex256Value) cpl() Value { panic(todo("")) } func (v Complex256Value) div(b Value) Value { panic(todo("")) } func (v Complex256Value) eq(b Value) Value { panic(todo("")) } func (v Complex256Value) ge(b Value) Value { panic(todo("")) } func (v Complex256Value) gt(b Value) Value { panic(todo("")) } func (v Complex256Value) IsConst() bool { return true } func (v Complex256Value) IsNonZero() bool { panic(todo("")) } func (v Complex256Value) IsZero() bool { return v.Re.IsZero() && v.Im.IsZero() } func (v Complex256Value) le(b Value) Value { panic(todo("")) } func (v Complex256Value) lsh(b Value) Value { panic(todo("")) } func (v Complex256Value) lt(b Value) Value { panic(todo("")) } func (v Complex256Value) mod(b Value) Value { panic(todo("")) } func (v Complex256Value) mul(b Value) Value { panic(todo("")) } func (v Complex256Value) neg() Value { panic(todo("")) } func (v Complex256Value) neq(b Value) Value { panic(todo("")) } func (v Complex256Value) or(b Value) Value { panic(todo("")) } func (v Complex256Value) rsh(b Value) Value { panic(todo("")) } func (v Complex256Value) sub(b Value) Value { panic(todo("")) } func (v Complex256Value) xor(b Value) Value { panic(todo("")) } type lvalue struct { Operand declarator *Declarator } func (o *lvalue) ConvertTo(to Type) (r Operand) { return o.convertTo(nil, nil, to) } func (o *lvalue) Declarator() *Declarator { return o.declarator } func (o *lvalue) IsLValue() bool { return true } func (o *lvalue) IsConst() bool { if v := o.Value(); v != nil { return v.IsConst() } d := o.Declarator() return d != nil && (d.Linkage != None || d.IsStatic()) } func (o *lvalue) convertTo(ctx *context, n Node, to Type) (r Operand) { return &lvalue{Operand: o.Operand.convertTo(ctx, n, to), declarator: o.declarator} } type funcDesignator struct { Operand declarator *Declarator } func (o *funcDesignator) ConvertTo(to Type) (r Operand) { return o.convertTo(nil, nil, to) } func (o *funcDesignator) Declarator() *Declarator { return o.declarator } func (o *funcDesignator) IsLValue() bool { return false } func (o *funcDesignator) IsConst() bool { return true } func (o *funcDesignator) convertTo(ctx *context, n Node, to Type) (r Operand) { return &lvalue{Operand: o.Operand.convertTo(ctx, n, to), declarator: o.declarator} } type operand struct { abi *ABI typ Type value Value offset uintptr } func (o *operand) ConvertTo(to Type) (r Operand) { return o.convertTo(nil, nil, to) } func (o *operand) Declarator() *Declarator { return nil } func (o *operand) Offset() uintptr { return o.offset } func (o *operand) IsLValue() bool { return false } func (o *operand) IsNonZero() bool { return o.value != nil && o.value.IsNonZero() } func (o *operand) IsZero() bool { return o.value != nil && o.value.IsZero() } func (o *operand) Type() Type { return o.typ } func (o *operand) Value() Value { return o.value } func (o *operand) getABI() *ABI { return o.abi } // IsAssingmentCompatible implements Operand. func (o *operand) IsAssingmentCompatible(lhs Type) bool { return lhs.isAssingmentCompatibleOperand(o) } func (o *operand) IsConst() bool { if v := o.Value(); v != nil { return v.IsConst() } d := o.Declarator() return d != nil && (d.Linkage != None || d.IsStatic()) } // [0]6.3.1.8 // // Many operators that expect operands of arithmetic type cause conversions and // yield result types in a similar way. The purpose is to determine a common // real type for the operands and result. For the specified operands, each // operand is converted, without change of type domain, to a type whose // corresponding real type is the common real type. Unless explicitly stated // otherwise, the common real type is also the corresponding real type of the // result, whose type domain is the type domain of the operands if they are the // same, and complex otherwise. This pattern is called the usual arithmetic // conversions: func usualArithmeticConversions(ctx *context, n Node, a, b Operand, normalize bool) (Operand, Operand) { if a.Type().Kind() == Invalid || b.Type().Kind() == Invalid { return noOperand, noOperand } abi := a.getABI() if !a.Type().IsArithmeticType() { if ctx != nil { ctx.errNode(n, "not an arithmetic type: %s", a.Type()) } return noOperand, noOperand } if !b.Type().IsArithmeticType() { if ctx != nil { ctx.errNode(n, "not an arithmetic type: %s", b.Type()) } return noOperand, noOperand } if a.Type() == nil || b.Type() == nil { return a, b } if normalize { a = a.normalize(ctx, n) b = b.normalize(ctx, n) } if a == noOperand || b == noOperand { return noOperand, noOperand } at := a.Type() bt := b.Type() cplx := at.IsComplexType() || bt.IsComplexType() // First, if the corresponding real type of either operand is long // double, the other operand is converted, without change of type // domain, to a type whose corresponding real type is long double. if at.Kind() == ComplexLongDouble || bt.Kind() == ComplexLongDouble || at.Kind() == LongDouble || bt.Kind() == LongDouble { switch { case cplx: return a.convertTo(ctx, n, abi.Type(ComplexLongDouble)), b.convertTo(ctx, n, abi.Type(ComplexLongDouble)) default: return a.convertTo(ctx, n, abi.Type(LongDouble)), b.convertTo(ctx, n, abi.Type(LongDouble)) } } // Otherwise, if the corresponding real type of either operand is // double, the other operand is converted, without change of type // domain, to a type whose corresponding real type is double. if at.Kind() == ComplexDouble || bt.Kind() == ComplexDouble || at.Kind() == Double || bt.Kind() == Double { switch { case cplx: return a.convertTo(ctx, n, abi.Type(ComplexDouble)), b.convertTo(ctx, n, abi.Type(ComplexDouble)) default: return a.convertTo(ctx, n, abi.Type(Double)), b.convertTo(ctx, n, abi.Type(Double)) } } // Otherwise, if the corresponding real type of either operand is // float, the other operand is converted, without change of type // domain, to a type whose corresponding real type is float. if at.Kind() == ComplexFloat || bt.Kind() == ComplexFloat || at.Kind() == Float || bt.Kind() == Float { switch { case cplx: return a.convertTo(ctx, n, abi.Type(ComplexFloat)), b.convertTo(ctx, n, abi.Type(ComplexFloat)) default: return a.convertTo(ctx, n, abi.Type(Float)), b.convertTo(ctx, n, abi.Type(Float)) } } if cplx { panic(internalErrorf("TODO %v, %v", at, bt)) } if !a.Type().IsIntegerType() || !b.Type().IsIntegerType() { panic(todo("")) } // Otherwise, the integer promotions are performed on both operands. a = a.integerPromotion(ctx, n) b = b.integerPromotion(ctx, n) at = a.Type() bt = b.Type() // Then the following rules are applied to the promoted operands: // If both operands have the same type, then no further conversion is // needed. if at.Kind() == bt.Kind() { return a, b } // Otherwise, if both operands have signed integer types or both have // unsigned integer types, the operand with the type of lesser integer // conversion rank is converted to the type of the operand with greater // rank. if abi.isSignedInteger(at.Kind()) == abi.isSignedInteger(bt.Kind()) { t := a.Type() if intConvRank[bt.Kind()] > intConvRank[at.Kind()] { t = b.Type() } return a.convertTo(ctx, n, t), b.convertTo(ctx, n, t) } // Otherwise, if the operand that has unsigned integer type has rank // greater or equal to the rank of the type of the other operand, then // the operand with signed integer type is converted to the type of the // operand with unsigned integer type. switch { case a.Type().IsSignedType(): // b is unsigned if intConvRank[bt.Kind()] >= intConvRank[a.Type().Kind()] { return a.convertTo(ctx, n, b.Type()), b } case b.Type().IsSignedType(): // a is unsigned if intConvRank[at.Kind()] >= intConvRank[b.Type().Kind()] { return a, b.convertTo(ctx, n, a.Type()) } default: panic(fmt.Errorf("TODO %v %v", a.Type(), b.Type())) } // Otherwise, if the type of the operand with signed integer type can // represent all of the values of the type of the operand with unsigned // integer type, then the operand with unsigned integer type is // converted to the type of the operand with signed integer type. var signed Type switch { case abi.isSignedInteger(at.Kind()): // b is unsigned signed = a.Type() if at.Size() > bt.Size() { return a, b.convertTo(ctx, n, a.Type()) } case abi.isSignedInteger(bt.Kind()): // a is unsigned signed = b.Type() if bt.Size() > at.Size() { return a.convertTo(ctx, n, b.Type()), b } } // Otherwise, both operands are converted to the unsigned integer type // corresponding to the type of the operand with signed integer type. var typ Type switch signed.Kind() { case Int: //TODO if a.IsEnumConst || b.IsEnumConst { //TODO return a, b //TODO } typ = abi.Type(UInt) case Long: typ = abi.Type(ULong) case LongLong: typ = abi.Type(ULongLong) default: panic(todo("")) } return a.convertTo(ctx, n, typ), b.convertTo(ctx, n, typ) } // [0]6.3.1.1-2 // // If an int can represent all values of the original type, the value is // converted to an int; otherwise, it is converted to an unsigned int. These // are called the integer promotions. All other types are unchanged by the // integer promotions. func (o *operand) integerPromotion(ctx *context, n Node) Operand { t := o.Type() if t2 := integerPromotion(o.abi, t); t2.Kind() != t.Kind() { return o.convertTo(ctx, n, t2) } return o } // [0]6.3.1.1-2 // // If an int can represent all values of the original type, the value is // converted to an int; otherwise, it is converted to an unsigned int. These // are called the integer promotions. All other types are unchanged by the // integer promotions. func integerPromotion(abi *ABI, t Type) Type { // github.com/gcc-mirror/gcc/gcc/testsuite/gcc.c-torture/execute/bf-sign-2.c // // This test checks promotion of bitfields. Bitfields // should be promoted very much like chars and shorts: // // Bitfields (signed or unsigned) should be promoted to // signed int if their value will fit in a signed int, // otherwise to an unsigned int if their value will fit // in an unsigned int, otherwise we don't promote them // (ANSI/ISO does not specify the behavior of bitfields // larger than an unsigned int). if t.IsBitFieldType() { f := t.BitField() intBits := int(abi.Types[Int].Size) * 8 switch { case t.IsSignedType(): if f.BitFieldWidth() < intBits-1 { return abi.Type(Int) } default: if f.BitFieldWidth() < intBits { return abi.Type(Int) } } return t } switch t.Kind() { case Invalid: return t case Char, SChar, UChar, Short, UShort: return abi.Type(Int) default: return t } } func (o *operand) convertTo(ctx *context, n Node, to Type) Operand { if o.Type().Kind() == Invalid { return o } v := o.Value() r := &operand{abi: o.abi, typ: to, offset: o.offset, value: v} switch v.(type) { case nil, *InitializerValue: return r } if o.Type().Kind() == to.Kind() { return r.normalize(ctx, n) } if o.Type().IsIntegerType() { return o.convertFromInt(ctx, n, to) } if to.IsIntegerType() { return o.convertToInt(ctx, n, to) } switch o.Type().Kind() { case Array: switch to.Kind() { case Ptr: return r default: panic(todo("", n.Position())) } case ComplexFloat: v := v.(Complex64Value) switch to.Kind() { case ComplexDouble: r.value = Complex128Value(v) case Float: r.value = Float32Value(real(v)) case Double: r.value = Float64Value(real(v)) case ComplexLongDouble: panic(todo("", n.Position())) default: panic(todo("", n.Position())) } case ComplexDouble: v := v.(Complex128Value) switch to.Kind() { case ComplexFloat: r.value = Complex64Value(v) case ComplexLongDouble: //TODO panic(todo("", n.Position())) r.value = nil case Float: r.value = Float32Value(real(v)) case Double: r.value = Float64Value(real(v)) default: //TODO panic(todo("", n.Position(), o.Type(), to)) r.value = nil } case Float: v := v.(Float32Value) switch to.Kind() { case ComplexFloat: r.value = Complex64Value(complex(v, 0)) case ComplexDouble: r.value = Complex128Value(complex(v, 0)) case Double: r.value = Float64Value(v) case ComplexLongDouble: panic(todo("", n.Position())) case LongDouble: r.value = &Float128Value{N: big.NewFloat(float64(v))} case Decimal32, Decimal64, Decimal128: // ok default: panic(todo("695 %s", to.Kind())) } case Double: v := v.(Float64Value) switch to.Kind() { case ComplexFloat: r.value = Complex64Value(complex(v, 0)) case ComplexDouble: r.value = Complex128Value(complex(v, 0)) case LongDouble: f := float64(v) switch { case math.IsNaN(f): r.value = &Float128Value{NaN: true} default: r.value = &Float128Value{N: big.NewFloat(f)} } case Float: r.value = Float32Value(v) case ComplexLongDouble: panic(todo("", n.Position())) case Vector: r.value = nil case Decimal32, Decimal64, Decimal128: // ok default: panic(todo("", to.Kind())) } case LongDouble: v := v.(*Float128Value) switch to.Kind() { case Double: if v.NaN { r.value = Float64Value(math.NaN()) break } d, _ := v.N.Float64() r.value = Float64Value(d) case Float: if v.NaN { r.value = Float32Value(math.NaN()) break } d, _ := v.N.Float64() r.value = Float32Value(d) case ComplexLongDouble: if v.NaN { r.value = Complex256Value{v, &Float128Value{NaN: true}} break } r.value = Complex256Value{v, &Float128Value{N: big.NewFloat(0)}} case Decimal32, Decimal64, Decimal128: // ok default: panic(todo("813 %v", to.Kind())) } case Ptr: switch to.Kind() { case Void: return noOperand default: panic(internalErrorf("%v: %v y-> %v %v", n.Position(), o.Type(), to, to.Kind())) } default: panic(internalErrorf("%v: %v -> %v %v", n.Position(), o.Type(), to, to.Kind())) } return r.normalize(ctx, n) } type signedSaturationLimit struct { fmin, fmax float64 min, max int64 } type unsignedSaturationLimit struct { fmax float64 max uint64 } var ( signedSaturationLimits = [...]signedSaturationLimit{ 1: {math.Nextafter(math.MinInt32, 0), math.Nextafter(math.MaxInt32, 0), math.MinInt32, math.MaxInt32}, 2: {math.Nextafter(math.MinInt32, 0), math.Nextafter(math.MaxInt32, 0), math.MinInt32, math.MaxInt32}, 4: {math.Nextafter(math.MinInt32, 0), math.Nextafter(math.MaxInt32, 0), math.MinInt32, math.MaxInt32}, 8: {math.Nextafter(math.MinInt64, 0), math.Nextafter(math.MaxInt64, 0), math.MinInt64, math.MaxInt64}, } unsignedSaturationLimits = [...]unsignedSaturationLimit{ 1: {math.Nextafter(math.MaxUint32, 0), math.MaxUint32}, 2: {math.Nextafter(math.MaxUint32, 0), math.MaxUint32}, 4: {math.Nextafter(math.MaxUint32, 0), math.MaxUint32}, 8: {math.Nextafter(math.MaxUint64, 0), math.MaxUint64}, } ) func (o *operand) convertToInt(ctx *context, n Node, to Type) (r Operand) { v := o.Value() switch o.Type().Kind() { case Float: v := float64(v.(Float32Value)) switch { case to.IsSignedType(): limits := &signedSaturationLimits[to.Size()] if v > limits.fmax { return (&operand{abi: o.abi, typ: to, value: Int64Value(limits.max)}).normalize(ctx, n) } if v < limits.fmin { return (&operand{abi: o.abi, typ: to, value: Int64Value(limits.min)}).normalize(ctx, n) } return (&operand{abi: o.abi, typ: to, value: Int64Value(v)}).normalize(ctx, n) default: limits := &unsignedSaturationLimits[to.Size()] if v > limits.fmax { return (&operand{abi: o.abi, typ: to, value: Uint64Value(limits.max)}).normalize(ctx, n) } return (&operand{abi: o.abi, typ: to, value: Uint64Value(v)}).normalize(ctx, n) } case Double: v := float64(v.(Float64Value)) switch { case to.IsSignedType(): limits := &signedSaturationLimits[to.Size()] if v > limits.fmax { return (&operand{abi: o.abi, typ: to, value: Int64Value(limits.max)}).normalize(ctx, n) } if v < limits.fmin { return (&operand{abi: o.abi, typ: to, value: Int64Value(limits.min)}).normalize(ctx, n) } return (&operand{abi: o.abi, typ: to, value: Int64Value(v)}).normalize(ctx, n) default: limits := &unsignedSaturationLimits[to.Size()] if v > limits.fmax { return (&operand{abi: o.abi, typ: to, value: Uint64Value(limits.max)}).normalize(ctx, n) } return (&operand{abi: o.abi, typ: to, value: Uint64Value(v)}).normalize(ctx, n) } case LongDouble: panic(todo("", n.Position())) case Ptr: var v uint64 switch x := o.Value().(type) { case Int64Value: v = uint64(x) case Uint64Value: v = uint64(x) case *InitializerValue: return (&operand{abi: o.abi, typ: to}) default: panic(internalErrorf("%v: %T", n.Position(), x)) } switch { case to.IsSignedType(): return (&operand{abi: o.abi, typ: to, value: Int64Value(v)}).normalize(ctx, n) default: return (&operand{abi: o.abi, typ: to, value: Uint64Value(v)}).normalize(ctx, n) } case Array: return &operand{abi: o.abi, typ: to} case Vector: if o.Type().Size() == to.Size() { return &operand{abi: o.abi, typ: to} } } if ctx != nil { ctx.errNode(n, "cannot convert %s to %s", o.Type(), to) } return &operand{abi: o.abi, typ: to} } func (o *operand) convertFromInt(ctx *context, n Node, to Type) (r Operand) { var v uint64 switch x := o.Value().(type) { case Int64Value: v = uint64(x) case Uint64Value: v = uint64(x) default: if ctx != nil { ctx.errNode(n, "conversion to integer: invalid value") } return &operand{abi: o.abi, typ: to} } if to.IsIntegerType() { switch { case to.IsSignedType(): return (&operand{abi: o.abi, typ: to, value: Int64Value(v)}).normalize(ctx, n) default: return (&operand{abi: o.abi, typ: to, value: Uint64Value(v)}).normalize(ctx, n) } } switch to.Kind() { case ComplexFloat: switch { case o.Type().IsSignedType(): return (&operand{abi: o.abi, typ: to, value: Complex64Value(complex(float64(int64(v)), 0))}).normalize(ctx, n) default: return (&operand{abi: o.abi, typ: to, value: Complex64Value(complex(float64(v), 0))}).normalize(ctx, n) } case ComplexDouble: switch { case o.Type().IsSignedType(): return (&operand{abi: o.abi, typ: to, value: Complex128Value(complex(float64(int64(v)), 0))}).normalize(ctx, n) default: return (&operand{abi: o.abi, typ: to, value: Complex128Value(complex(float64(v), 0))}).normalize(ctx, n) } case Float: switch { case o.Type().IsSignedType(): return (&operand{abi: o.abi, typ: to, value: Float32Value(float64(int64(v)))}).normalize(ctx, n) default: return (&operand{abi: o.abi, typ: to, value: Float32Value(float64(v))}).normalize(ctx, n) } case ComplexLongDouble: panic(todo("", n.Position())) case Double: switch { case o.Type().IsSignedType(): return (&operand{abi: o.abi, typ: to, value: Float64Value(int64(v))}).normalize(ctx, n) default: return (&operand{abi: o.abi, typ: to, value: Float64Value(v)}).normalize(ctx, n) } case LongDouble: switch { case o.Type().IsSignedType(): return (&operand{abi: o.abi, typ: to, value: &Float128Value{N: big.NewFloat(0).SetInt64(int64(v))}}).normalize(ctx, n) default: return (&operand{abi: o.abi, typ: to, value: &Float128Value{N: big.NewFloat(0).SetUint64(v)}}).normalize(ctx, n) } case Ptr: return (&operand{abi: o.abi, typ: to, value: Uint64Value(v)}).normalize(ctx, n) case Struct, Union, Array, Void, Int128, UInt128: return &operand{abi: o.abi, typ: to} case Vector: if o.Type().Size() == to.Size() { return &operand{abi: o.abi, typ: to} } } if ctx != nil { ctx.errNode(n, "cannot convert %s to %s", o.Type(), to) } return &operand{abi: o.abi, typ: to} } func (o *operand) normalize(ctx *context, n Node) (r Operand) { if o.Type() == nil { ctx.errNode(n, "operand has unsupported, invalid or incomplete type") return noOperand } if o.Type().IsIntegerType() { switch { case o.Type().IsSignedType(): if x, ok := o.value.(Uint64Value); ok { o.value = Int64Value(x) } default: if x, ok := o.value.(Int64Value); ok { o.value = Uint64Value(x) } } switch x := o.Value().(type) { case Int64Value: if v := convertInt64(int64(x), o.Type(), o.abi); v != int64(x) { o.value = Int64Value(v) } case Uint64Value: v := uint64(x) switch o.Type().Size() { case 1: v &= 0xff case 2: v &= 0xffff case 4: v &= 0xffffffff } if v != uint64(x) { o.value = Uint64Value(v) } case *InitializerValue, nil: // ok default: panic(internalErrorf("%T %v", x, x)) } return o } switch o.Type().Kind() { case ComplexFloat: switch o.Value().(type) { case Complex64Value, nil: return o default: panic(todo("")) } case ComplexDouble: switch o.Value().(type) { case Complex128Value, nil: return o default: panic(todo("")) } case ComplexLongDouble: switch o.Value().(type) { case Complex256Value, nil: return o default: panic(todo("934 %v", o.Type().Kind())) } case Float: switch o.Value().(type) { case Float32Value, *InitializerValue, nil: return o default: panic(todo("")) } case Double: switch x := o.Value().(type) { case Float64Value, *InitializerValue, nil: return o default: panic(internalErrorf("%T %v", x, x)) } case LongDouble: switch x := o.Value().(type) { case *Float128Value, nil: return o default: panic(internalErrorf("%T %v TODO980 %v", x, x, n.Position())) } case Ptr: switch o.Value().(type) { case Int64Value, Uint64Value, *InitializerValue, StringValue, WideStringValue, nil: return o default: panic(todo("")) } case Array, Void, Function, Struct, Union, Vector, Decimal32, Decimal64, Decimal128: return o case ComplexChar, ComplexInt, ComplexLong, ComplexLongLong, ComplexShort, ComplexUInt, ComplexUShort: //TOD if ctx != nil { ctx.errNode(n, "unsupported type: %s", o.Type()) } return noOperand } panic(internalErrorf("%v, %v", o.Type(), o.Type().Kind())) } func convertInt64(n int64, t Type, abi *ABI) int64 { k := t.Kind() if k == Enum { //TODO } signed := abi.isSignedInteger(k) switch sz := abi.size(k); sz { case 1: switch { case signed: switch { case int8(n) < 0: return n | ^math.MaxUint8 default: return n & math.MaxUint8 } default: return n & math.MaxUint8 } case 2: switch { case signed: switch { case int16(n) < 0: return n | ^math.MaxUint16 default: return n & math.MaxUint16 } default: return n & math.MaxUint16 } case 4: switch { case signed: switch { case int32(n) < 0: return n | ^math.MaxUint32 default: return n & math.MaxUint32 } default: return n & math.MaxUint32 } default: return n } } func boolValue(b bool) Value { if b { return Int64Value(1) } return Int64Value(0) } type initializer interface { List() []*Initializer IsConst() bool } type InitializerValue struct { typ Type initializer initializer } func (v *InitializerValue) List() []*Initializer { if v == nil || v.initializer == nil { return nil } return v.initializer.List() } func (v *InitializerValue) IsConst() bool { return v != nil && v.initializer != nil && v.initializer.IsConst() } func (v *InitializerValue) Type() Type { return v.typ } func (v *InitializerValue) add(b Value) Value { return nil } func (v *InitializerValue) and(b Value) Value { return nil } func (v *InitializerValue) cpl() Value { return nil } func (v *InitializerValue) div(b Value) Value { return nil } func (v *InitializerValue) eq(b Value) Value { return nil } func (v *InitializerValue) ge(b Value) Value { return nil } func (v *InitializerValue) gt(b Value) Value { return nil } func (v *InitializerValue) le(b Value) Value { return nil } func (v *InitializerValue) lsh(b Value) Value { return nil } func (v *InitializerValue) lt(b Value) Value { return nil } func (v *InitializerValue) mod(b Value) Value { return nil } func (v *InitializerValue) mul(b Value) Value { return nil } func (v *InitializerValue) neg() Value { return nil } func (v *InitializerValue) neq(b Value) Value { return nil } func (v *InitializerValue) or(b Value) Value { return nil } func (v *InitializerValue) rsh(b Value) Value { return nil } func (v *InitializerValue) sub(b Value) Value { return nil } func (v *InitializerValue) xor(b Value) Value { return nil } func (v *InitializerValue) IsNonZero() bool { if v == nil { return false } for _, v := range v.List() { if !v.AssignmentExpression.Operand.IsZero() { return true } } return false } func (v *InitializerValue) IsZero() bool { if v == nil { return false } for _, v := range v.List() { if !v.AssignmentExpression.Operand.IsZero() { return false } } return true }