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@@ -174,7 +174,7 @@ You need desirable difficulty: the sweet spot of just-hard-enough.
Same simulation as before, but now it shows the sweet spot –
where you’ve forgotten just a little bit.
- Put the recall in the middle of the sweet spot. What happens?
+ Put the recall in the middle of the sweet spot. What happens?
@@ -186,8 +186,8 @@ You need desirable difficulty: the sweet spot of just-hard-enough.
- See? If you time a single recall so that it's in the sweet spot,
- you can slow down the decay!
+ See? If you time a recall so that it's right in the sweet spot,
+ you can slow the decay by a lot!
Now, what about multiple recalls?
@@ -232,14 +232,14 @@ then when you’re ready, flip the card over ↓
Which is very counter-intuitive!
You can prove to yourself this is true, by playing with the sim below.
- Get all recalls into the middle of the sweet spot.
+ Get all recalls into the middle of the sweet spot.
What spacing do you get?
-
-
+
+
@@ -254,8 +254,8 @@ then when you’re ready, flip the card over ↓
-
-
+
+
@@ -459,5 +459,6 @@ Early feedback helps me a lot. Many thanks in advance!