diff --git a/ch1.html b/ch1.html
index 8148eed..ba36aad 100644
--- a/ch1.html
+++ b/ch1.html
@@ -64,8 +64,7 @@ Let me know your honest feedback, thanks!)
Here’s a playable simulation of the Forgetting Curve.
-
- Change the rate of “memory decay”. What happens?
+ Change the rate of memory decay. What happens to the curve?
@@ -109,7 +108,7 @@ But, in general, a memory’s “rate of decay” slows down each time you ac
(grey line: what memory would've been without the recall)
- Change the timing of the recall. What happens?
+ Change the recall timing to see how it affects the curve:
@@ -133,7 +132,7 @@ But, in general, a memory’s “rate of decay” slows down each time you ac
There is! The trick to remembering...
- ...is to forget.
+ ...is to almost forget.
@@ -174,8 +173,7 @@ You need desirable difficulty: the sweet spot of just-hard-enough.
Same simulation as before, but now it shows the sweet spot –
where you’ve forgotten just a little bit.
-
- Change the timing of the recall. What happens now?
+ Put the recall in the middle of the sweet spot. What happens?
@@ -223,6 +221,7 @@ then when you’re ready, flip the card over ↓
+
@@ -232,7 +231,7 @@ then when you’re ready, flip the card over ↓
Which is very counter-intuitive!
You can prove to yourself this is true, by playing with the sim below.
- Get all recalls into the sweet spot.
+ Get all recalls into the middle of the sweet spot.
What spacing do you get?
diff --git a/pics/sci0.png b/pics/sci0.png
index c7a4e18..e977fff 100644
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diff --git a/pics/sci1.png b/pics/sci1.png
index 59ab781..51889e8 100644
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diff --git a/pics/sci2.png b/pics/sci2.png
index 0856442..f1e55bd 100644
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diff --git a/sims/ebbinghaus/ebbinghaus.css b/sims/ebbinghaus/ebbinghaus.css
index 44d5786..0fb875d 100644
--- a/sims/ebbinghaus/ebbinghaus.css
+++ b/sims/ebbinghaus/ebbinghaus.css
@@ -99,16 +99,16 @@ input[fullw]{
.decay_slider::-webkit-slider-thumb{
-webkit-appearance: none;
appearance: none;
- width: 25px;
- height: 25px;
- border-radius: 50%;
+ width: 15px;
+ height: 35px;
+ border-radius: 8px;
background: #333;
cursor: pointer;
}
.decay_slider::-moz-range-thumb{
- width: 25px;
- height: 25px;
- border-radius: 50%;
+ width: 15px;
+ height: 35px;
+ border-radius: 8px;
background: #333;
cursor: pointer;
}
@@ -118,16 +118,16 @@ input[fullw]{
.sweet_slider::-webkit-slider-thumb{
-webkit-appearance: none;
appearance: none;
- width: 30px;
- height: 30px;
- border-radius: 50%;
+ width: 15px;
+ height: 35px;
+ border-radius: 8px;
background: #ffDD00;
cursor: pointer;
}
.sweet_slider::-moz-range-thumb{
- width: 30px;
- height: 30px;
- border-radius: 50%;
+ width: 15px;
+ height: 35px;
+ border-radius: 8px;
background: #ffDD00;
cursor: pointer;
}
diff --git a/sims/ebbinghaus/ebbinghaus.js b/sims/ebbinghaus/ebbinghaus.js
index 65ca7d2..b280af1 100644
--- a/sims/ebbinghaus/ebbinghaus.js
+++ b/sims/ebbinghaus/ebbinghaus.js
@@ -439,6 +439,8 @@ function update(){
}
// DRAW THE MAIN THICK CURVES
+ var theLastPoint = null;
+ var theCircles = [];
ctx.lineWidth = 5;
// For each curve, draw until cut.
for(var c=0; c