SceneSetup.intro = function(){ Game.resetScene(); // Background var bg = new BG_Anxiety(); Game.scene.children.push(bg); // Hong var hong = new Act1_Hong(); Game.scene.children.push(hong); // Beebee var beebee = new Act1_Beebee(); subscribe("scene", function(command){ switch(command){ case "add_beebee": Game.scene.children.push(beebee); break; } }); };