# act1_end `SceneSetup.act1_end()` (...1000) `sfx("dramatic");` (...1000) n: FEARS YOU USED: n: #harm# *BEING HARMED:* {{_.attack_harm}} n: #alone# *BEING UNLOVED:* {{_.attack_alone}} n: #bad# *BEING A BAD PERSON:* {{_.attack_bad}} (...3000) `Game.clearText()` (...2000) ``` publish("TO_BE_CONTINUED"); sfx("fart"); ``` (...2500) `publish("END_OF_DEMO")`