diff --git a/TODO b/TODO index d5f7c07..9985c2a 100644 --- a/TODO +++ b/TODO @@ -14,6 +14,7 @@ ACT I - continuous shot, no glitch-stop (low prior) ACT II +- code: LOCKABLE MOUTHS - art: lock mouth small gasp - art: lock mouth normal shut (...) - a fourth scream anim diff --git a/scenes/act2.md b/scenes/act2.md index e174d63..6fd1b95 100644 --- a/scenes/act2.md +++ b/scenes/act2.md @@ -951,11 +951,11 @@ attack("10p", "bad"); # act2d_narcissist -`bb({body:"normal", mouth:"normal", eyes:"suspect"})` +`bb({body:"normal", mouth:"normal", eyes:"normal"})` b: You *need* to humbly see your own flaws in order to grow as a person! -`bb({body:"two_up"})` +`bb({body:"two_up", eyes:"suspect"})` b: You can't spray air freshener over a moldy room! Covering up your flaws makes you worse in the long-run. @@ -1011,9 +1011,13 @@ h: You know what? You're *irrational*. h: Everyone already knows emotions are irrational! Especially fear! +`hong({body:"facepalm_2"})` + +h: You're nothing but neuro-chemicals. You're just a useless evolutionary leftover like my appendix or wisdom teeth. + `hong({body:"cross", mouth:"cross"})` -h: Why should I listen to a moron shitstain like you?! +h: So why should I listen to a worthless, irrational shitstain like you?! `bb({eyes:"sad"})` @@ -1048,11 +1052,11 @@ attack("10p", "harm"); # act2e_rational -bb({body:"normal", mouth:"normal", eyes:"normal_r"}); +`bb({body:"normal", mouth:"normal", eyes:"normal_r"});` b: Which means if *I'm* irrational, then *you're* irrational! -bb({body:"two_up", eyes:"shock"}); +`bb({body:"two_up", eyes:"shock"});` b: And if we're both so dumb and stupid, we'll *never* figure out how to be happy! diff --git a/scenes/act3.md b/scenes/act3.md index 938464f..d4ac2d7 100644 --- a/scenes/act3.md +++ b/scenes/act3.md @@ -2,6 +2,8 @@ `SceneSetup.act3();` +r: Cheers! + h2: *Ah* that hits the spot. r: You know, kid... @@ -59,7 +61,7 @@ r: How do those Silicon Valley pseudo-Buddhists not see this shit?! r: Kid, I know that *you* know that animal *hurts* people like us. It *tortures* people like us. -r: It's not our friend. It's a rabid beast, which needs to be *tranquilized*, +r: It's not our friend. It's a rabid beast, which either needs to be *tranquilized*, r: Or have a *bullet put in its fucking skull*. @@ -154,11 +156,18 @@ h: You know, I might've believed you... if you hadn't tried that a zillion times h: You're the wolf who cried wolf. -[🗡](#act3_fork) `Game.OVERRIDE_CHOICE_LINE=true` +`Game.OVERRIDE_CHOICE_SPEAKER = "fear_harm"` -[💔](#act3_fork) `Game.OVERRIDE_CHOICE_LINE=true` +[](#act3_fork) `_.SPECIAL_ATTACK="harm"; Game.OVERRIDE_CHOICE_LINE=true` + +`Game.OVERRIDE_CHOICE_SPEAKER = "fear_alone"` + +[](#act3_fork) `_.SPECIAL_ATTACK="alone"; Game.OVERRIDE_CHOICE_LINE=true` + +`Game.OVERRIDE_CHOICE_SPEAKER = "fear_bad"` + +[](#act3_fork) `_.SPECIAL_ATTACK="bad"; Game.OVERRIDE_CHOICE_LINE=true` -[👿](#act3_fork) `Game.OVERRIDE_CHOICE_LINE=true` # act3_fork @@ -189,7 +198,7 @@ h: Some people throw themselves into sex, drugs, and refreshing their Facebook f h: Some people throw themselves into other people. -h: I'm going to throw myself into that pool. +h: I'm going to throw myself into that swimming pool. [You're drunk and it's TEN FLOORS DOWN](#act3_bad_1_harm) @@ -389,7 +398,7 @@ b: human... please... h: A while back, I said: “I just want to be free from all this pain.” -h: I got my wish! I no longer feel pain, or fear, or anxiety... +h: I got my wish. I no longer feel pain, or fear, or anxiety... h: I don't feel anything at all. @@ -474,7 +483,7 @@ b: I'm sorry. b: I was supposed to be *your* loyal guard-dog, but I acted as if you were supposed to obey *me*. -b: There's a difference between protective and suffocating, and I crossed the line. +b: There's a difference between protector and prison warden, and I crossed the line. b: I'm sorry. diff --git a/scenes/act4.md b/scenes/act4.md index a08ad42..2407115 100644 --- a/scenes/act4.md +++ b/scenes/act4.md @@ -276,9 +276,9 @@ h: It's called exposure therapy! h: Since you're a dog, it should work for you too, right? All mammals have the same fight-or-flight response. -[What if we desensitize ourselves *too* much?](#act4_harm_exposure_overboard) +[What if we desensitize *too* much?](#act4_harm_exposure_overboard) -[What if we expose ourselves to *real* danger?](#act4_harm_exposure_hurt) +[What if we're exposed to *real* danger?](#act4_harm_exposure_hurt) [I'm a wolf, not a dog.](#act4_harm_exposure_dog) diff --git a/scripts/main.js b/scripts/main.js index f69a758..93c0144 100644 --- a/scripts/main.js +++ b/scripts/main.js @@ -35,11 +35,15 @@ subscribe("START_GAME", function(){ $("#gear").style.display = "block"; $("#about").style.display = "block"; - // Act 2 - _ = {"CHAPTER":1,"attack_harm_ch1":3,"attack_alone_ch1":2,"attack_bad_ch1":1,"whitebread":true,"partyinvite":"ignore","subtweet":true,"serialkiller":true,"act1g":"dont","badnews":true,"factcheck":false,"act1_ending":"flight","INTERMISSION_STAGE":1}; Game.TEXT_SPEED = 5; - Game.goto("act2"); - //Game.goto("act4"); + + // Act 2 + //_ = {"CHAPTER":1,"attack_harm_ch1":3,"attack_alone_ch1":2,"attack_bad_ch1":1,"whitebread":true,"partyinvite":"ignore","subtweet":true,"serialkiller":true,"act1g":"dont","badnews":true,"factcheck":false,"act1_ending":"flight","INTERMISSION_STAGE":1}; + //Game.goto("act2"); + + // Act 3 + _ = {"CHAPTER":2,"attack_harm_ch1":3,"attack_alone_ch1":2,"attack_bad_ch1":1,"whitebread":true,"partyinvite":"ignore","subtweet":true,"serialkiller":true,"act1g":"dont","badnews":true,"factcheck":false,"act1_ending":"flight","INTERMISSION_STAGE":2,"attack_harm_ch2":2,"attack_alone_ch2":1,"attack_bad_ch2":3,"a2_first_danger":"social","a2_attack_1":"alone","a2_first_choice":"ignore","a2_second_danger":"ignore","a2_attack_2":"harm","a2_attack_3":"harm","SPECIAL_ATTACK":"bad","a2_ending":"fight"}; + Game.goto("act3"); //Game.goto("intro"); diff --git a/sprites/act2_old/act2_end.png b/sprites/act2_old/act2_end.png deleted file mode 100644 index 62776b0..0000000 Binary files a/sprites/act2_old/act2_end.png and /dev/null differ diff --git a/sprites/act2_old/battle_bb.png b/sprites/act2_old/battle_bb.png deleted file mode 100644 index 327a958..0000000 Binary files a/sprites/act2_old/battle_bb.png and /dev/null differ diff --git a/sprites/act2_old/battle_hong.png b/sprites/act2_old/battle_hong.png deleted file mode 100644 index 6ad3ad3..0000000 Binary files a/sprites/act2_old/battle_hong.png and /dev/null differ diff --git a/sprites/act2_old/dee.png b/sprites/act2_old/dee.png deleted file mode 100644 index a4abaf3..0000000 Binary files a/sprites/act2_old/dee.png and /dev/null differ diff --git a/sprites/act2_old/dum.png b/sprites/act2_old/dum.png deleted file mode 100644 index 69ea25b..0000000 Binary files a/sprites/act2_old/dum.png and /dev/null differ diff --git a/sprites/act2_old/hong_bb_outro.png b/sprites/act2_old/hong_bb_outro.png deleted file mode 100644 index f332877..0000000 Binary files a/sprites/act2_old/hong_bb_outro.png and /dev/null differ diff --git a/sprites/act2_old/hunter.png b/sprites/act2_old/hunter.png deleted file mode 100644 index 5ce829e..0000000 Binary files a/sprites/act2_old/hunter.png and /dev/null differ diff --git a/sprites/act2_old/party_action.png b/sprites/act2_old/party_action.png deleted file mode 100644 index 2d38268..0000000 Binary files a/sprites/act2_old/party_action.png and /dev/null differ diff --git a/sprites/act2_old/party_bg.png b/sprites/act2_old/party_bg.png deleted file mode 100644 index 7e3e60c..0000000 Binary files a/sprites/act2_old/party_bg.png and /dev/null differ diff --git a/sprites/act2_old/party_bg_sprite.png b/sprites/act2_old/party_bg_sprite.png deleted file mode 100644 index 6fa88f5..0000000 Binary files a/sprites/act2_old/party_bg_sprite.png and /dev/null differ diff --git a/sprites/act2_old/party_hong.png b/sprites/act2_old/party_hong.png deleted file mode 100644 index 379f6f2..0000000 Binary files a/sprites/act2_old/party_hong.png and /dev/null differ diff --git a/sprites/act2_old/special.png b/sprites/act2_old/special.png deleted file mode 100644 index 6fed8a6..0000000 Binary files a/sprites/act2_old/special.png and /dev/null differ diff --git a/sprites/act2_old/special/0.png b/sprites/act2_old/special/0.png deleted file mode 100644 index 883c3b6..0000000 Binary files a/sprites/act2_old/special/0.png and /dev/null differ diff --git a/sprites/act2_old/special/1.png b/sprites/act2_old/special/1.png deleted file mode 100644 index 9867143..0000000 Binary files a/sprites/act2_old/special/1.png and /dev/null differ diff --git a/sprites/act2_old/special/2.png b/sprites/act2_old/special/2.png deleted file mode 100644 index be06834..0000000 Binary files a/sprites/act2_old/special/2.png and /dev/null differ diff --git a/sprites/act2_old/special/special.png b/sprites/act2_old/special/special.png deleted file mode 100644 index 6fed8a6..0000000 Binary files a/sprites/act2_old/special/special.png and /dev/null differ diff --git a/sprites/act3/dd.png b/sprites/act3/dd.png new file mode 100644 index 0000000..9c61e61 Binary files /dev/null and b/sprites/act3/dd.png differ diff --git a/sprites/act3/dizzy.png b/sprites/act3/dizzy.png new file mode 100644 index 0000000..1adb356 Binary files /dev/null and b/sprites/act3/dizzy.png differ diff --git a/sprites/act3/fight_bb.png b/sprites/act3/fight_bb.png index 9e1923a..fc3cb94 100644 Binary files a/sprites/act3/fight_bb.png and b/sprites/act3/fight_bb.png differ diff --git a/sprites/act3/fight_hong.png b/sprites/act3/fight_hong.png index 29355a2..eb16739 100644 Binary files a/sprites/act3/fight_hong.png and b/sprites/act3/fight_hong.png differ diff --git a/sprites/act3/hong.png b/sprites/act3/hong.png index 36ec55f..66474e1 100644 Binary files a/sprites/act3/hong.png and b/sprites/act3/hong.png differ diff --git a/sprites/act3/hunter.png b/sprites/act3/hunter.png index 8f530ce..6b55e4f 100644 Binary files a/sprites/act3/hunter.png and b/sprites/act3/hunter.png differ diff --git a/sprites/act3/rooftop_bg.png b/sprites/act3/rooftop_bg.png index 1791d56..cd4105a 100644 Binary files a/sprites/act3/rooftop_bg.png and b/sprites/act3/rooftop_bg.png differ