diff --git a/scenes/intermission.md b/scenes/intermission.md index 47f78a5..c06f83a 100644 --- a/scenes/intermission.md +++ b/scenes/intermission.md @@ -16,13 +16,13 @@ Game.FORCE_CANT_SKIP = true; publish("show_stats"); ``` -n2: FEARS THIS ROUND: +n2: СТРАХИ ЭТОГО РАУНДА: -i: #harm# *BEING HARMED:* {{_.INTERMISSION_STAGE==1 ? _.attack_harm_ch1 : _.attack_harm_ch2}} +i: #harm# *НАНЕСТИ ВРЕД:* {{_.INTERMISSION_STAGE==1 ? _.attack_harm_ch1 : _.attack_harm_ch2}} -i: #alone# *BEING UNLOVED:* {{_.INTERMISSION_STAGE==1 ? _.attack_alone_ch1 : _.attack_alone_ch2}} +i: #alone# *БЫТЬ НЕЛЮБИМЫМ:* {{_.INTERMISSION_STAGE==1 ? _.attack_alone_ch1 : _.attack_alone_ch2}} -i: #bad# *BEING A BAD PERSON:* {{_.INTERMISSION_STAGE==1 ? _.attack_bad_ch1 : _.attack_bad_ch2}} +i: #bad# *БЫТЬ ПЛОХИМ ЧЕЛОВЕКОМ:* {{_.INTERMISSION_STAGE==1 ? _.attack_bad_ch1 : _.attack_bad_ch2}} ``` @@ -31,7 +31,7 @@ Game.FORCE_CANT_SKIP = false; Game.CLICK_TO_ADVANCE = true; ``` -n5: (game auto-saved! it's ok to quit & continue later) +n5: (игра сохранена! её можно закрыть и продолжить позже) ``` Game.clearAll();